# Pokemon Red Game

**URL:** <https://forum.makecode.com/t/pokemon-red-game/35524>\
**Category:** Arcade\
**Created:** [April 10, 2025, 2:34pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524 "2025-04-10T14:34:06Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 28, 2025, 3:21am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/101 "2025-04-28T03:21:21Z")

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thanks for the compliment, vice president 🫡

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 28, 2025, 3:28am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/102 "2025-04-28T03:28:29Z")

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fixed it @Dark_Charmander ! now charizard does the correct amount of damage. It took me a while to code the damage calc correctly tho, are you guys planning on that, or are you just going to do `base power times weakness`? @Big_Mac_Muncher and @Dark_Charmander feel free to use my bamage calculating code if you need it. here is the fixed link!

> **[Pokemon Red: Battle Sandbox](https://arcade.makecode.com/S47065-41303-55809-80512)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![Wolf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/wolf/32/21783_2.png) [@Wolf](https://forum.makecode.com/u/Wolf)\
**Post date:** [April 28, 2025, 5:08pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/103 "2025-04-28T17:08:54Z")

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The game sounds really intresting

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 28, 2025, 5:20pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/104 "2025-04-28T17:20:30Z")

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@Dark_Charmander after we make the end version can I add swirlix into the game and give him hyper beam and nothing else for the funnys

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**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 28, 2025, 5:22pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/105 "2025-04-28T17:22:31Z")

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do you all know the formula for the damage calc

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**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 28, 2025, 5:23pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/106 "2025-04-28T17:23:18Z")

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GUYS I AM SO SORRY, I WAS AT CHURCH ALL WEEKEND (don’t ask) AND COULDN’T TO ANYTHING ONLINE!!! I AM SO SORRY AHAHAHHAHAHHA

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**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 28, 2025, 10:26pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/107 "2025-04-28T22:26:30Z")

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okay, @Big_Mac_Muncher plz don’t get mad, but since swirlix is a Pokemon I’m actually fine with this idea, but @swirlix you’ll have to do the Sprite yourself, since swirlix was introduced in gen VI (3D).

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**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 28, 2025, 10:35pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/108 "2025-04-28T22:35:24Z")

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Alr bro I gotchu. I’ll teach it to u on PM

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**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 28, 2025, 10:35pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/109 "2025-04-28T22:35:44Z")

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Dude, I have a confession, I only did ONE thing and that was making sure the “b” button works. I have HUGE procrastination issues bro my bad 😅

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**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 28, 2025, 10:35pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/110 "2025-04-28T22:35:48Z")

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Can we make the moves less…. OP? I killed him in 2 hits 🤯

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 28, 2025, 10:39pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/111 "2025-04-28T22:39:29Z")

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![Screenshot 2025-04-27 2.21.26 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/optimized/3X/8/a/8a284a6fa8b7105d96a705d623905fb14de88d78_2_690x56.png)

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<div class="post-metadata">

**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 28, 2025, 11:04pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/112 "2025-04-28T23:04:53Z")

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well, actually,NO or else it won’t be as accurate as possible. flamethrower is a powerful move, and it is super effectiove, so that makes perfect sense

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<div class="post-metadata">

**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 29, 2025, 12:01pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/113 "2025-04-29T12:01:25Z")

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What IVs will we give these pokemon?

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<div class="post-metadata">

**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 29, 2025, 4:00pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/114 "2025-04-29T16:00:26Z")

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PP cost?

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<div class="post-metadata">

**Author:** ![Big\_Mac\_Muncher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/big_mac_muncher/32/22147_2.png) [@Big\_Mac\_Muncher](https://forum.makecode.com/u/Big_Mac_Muncher)\
**Post date:** [April 29, 2025, 4:00pm UTC](https://forum.makecode.com/t/pokemon-red-game/35524/115 "2025-04-29T16:00:33Z")

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I will add Goku one way or another 😈 (joke)

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<div class="post-metadata">

**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 30, 2025, 2:14am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/116 "2025-04-30T02:14:54Z")

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what the heck is a pp cost

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<div class="post-metadata">

**Author:** ![KensingtonianNinja](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kensingtonianninja/32/20742_2.png) [@KensingtonianNinja](https://forum.makecode.com/u/KensingtonianNinja)\
**Post date:** [April 30, 2025, 2:18am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/117 "2025-04-30T02:18:45Z")

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Max PP is 24 min is 15.  
but we should do 6v6

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<div class="post-metadata">

**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 30, 2025, 2:19am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/118 "2025-04-30T02:19:05Z")

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same here, that’s totally fine. but-uh what will the “B” button do? (P.S. you don’t have to do move animations for the first update).

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<div class="post-metadata">

**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 30, 2025, 2:27am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/119 "2025-04-30T02:27:18Z")

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hey guys sorry I haven’t been around here in awhile, I- uh had something important to do

PROCRASTINATION

but I’m back to working on this along with [pixlings](https://forum.makecode.com/t/pixlings-1/36213)(self advertisement) so get ready for some progress updates!

 ![Screenshot 2025-04-29 10.02.51 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/9/49454cfc3d6146a56b0ecc058be058103244a87d.png)  
Functional Pokemon Selection! (don’t mind the health)  
 ![Screenshot 2025-04-29 1.49.46 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/8/f81f7b16c620710dafba115f5b6e424928f02434.png)  
Nine Pokemon!  
 ![Screenshot 2025-04-29 1.50.56 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/5/054ee8281c21ca35a8329a1c35912f7d58e7fb27.png)  
And Finally Varying Movesets!  
Along with much more! I’ll reply to your comments in a little while, till then stay frosty!

From the coolest fire-type on the forums, Dark\_Charmander

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<div class="post-metadata">

**Author:** ![Dark\_Charmander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dark_charmander/32/21285_2.png) [@Dark\_Charmander](https://forum.makecode.com/u/Dark_Charmander)\
**Post date:** [April 30, 2025, 2:29am UTC](https://forum.makecode.com/t/pokemon-red-game/35524/120 "2025-04-30T02:29:57Z")

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15, but you can choose what Pokemon you fight, and current HP values aren’t permanent.

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