# Possible bug in microsoft/arcade-grid

**URL:** <https://forum.makecode.com/t/possible-bug-in-microsoft-arcade-grid/6942>\
**Category:** Help\
**Created:** [March 24, 2021, 1:53am UTC](https://forum.makecode.com/t/possible-bug-in-microsoft-arcade-grid/6942 "2021-03-24T01:53:13Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![jacob\_c](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jacob_c/32/1532_2.png) [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Post date:** [March 24, 2021, 1:53am UTC](https://forum.makecode.com/t/possible-bug-in-microsoft-arcade-grid/6942/1 "2021-03-24T01:53:13Z")

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My son is making a game that uses [`microsoft/arcade-grid`](https://github.com/microsoft/arcade-grid) and also has its own menu system. He wrote a button event handler for the `right` button for the custom menu functionality. But it seems like that interferes with arcade-grid’s `grid move [sprite] with buttons` block.

Here is an example that illustrates the problem: [https://makecode.com/\_Uy8JFPECwgCe](https://makecode.com/_Uy8JFPECwgCe)

Notice how the pizza happily moves in all directions but right. A handler for right button events exists, but it does not do anything.

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**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [March 24, 2021, 1:55am UTC](https://forum.makecode.com/t/possible-bug-in-microsoft-arcade-grid/6942/2 "2021-03-24T01:55:39Z")

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@darzu ^^
