# Possible bug with tilemap

**URL:** <https://forum.makecode.com/t/possible-bug-with-tilemap/19239>\
**Category:** Help\
**Created:** [April 16, 2023, 10:30pm UTC](https://forum.makecode.com/t/possible-bug-with-tilemap/19239 "2023-04-16T22:30:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [April 16, 2023, 10:30pm UTC](https://forum.makecode.com/t/possible-bug-with-tilemap/19239/1 "2023-04-16T22:30:32Z")

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I was going between two games because I was trying to replicate something in the tilemap from one game to another. Then when I loaded the game I was copying everything to, this happened.

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/7/71561d8b05a4155f19d59870a118cd6f9939b47b.png)  
The tiles you see on this picture wasn’t from that game. It was from the other one that I was copying from. When i closed the drawing window and reopened it, everything was back to normal. Then it looked like this:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/88caeb28138a1de24e1732831c9dc81262de1666.png)  
I did not lose anything when this happened. I just got really confused. While the bugg occured, I could not draw anything or change anything. You could also see a few of the same tiles in the game that i was working on. On the picture where something went wrong.
