# Procedural Animation Dev Page

**URL:** <https://forum.makecode.com/t/procedural-animation-dev-page/41737>\
**Category:** Arcade\
**Tags:** graphics-and-math, extension, art\
**Created:** [January 27, 2026, 2:51am UTC](https://forum.makecode.com/t/procedural-animation-dev-page/41737 "2026-01-27T02:51:44Z")\
**Posts on this page:** 1\
**Showing post:** 66

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**Author:** ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)\
**Post date:** [August 10, 2026, 4:46am UTC](https://forum.makecode.com/t/procedural-animation-dev-page/41737/66 "2026-08-10T04:46:56Z")

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OK!!!  
It has been a while sense I did something on this page, and almost 6 months sense that poll, and I decided to make the Ragdoll extension better!

Here’s updated github (it should be updated for all links, though I thought to put it in anyway):

> **[GitHub - bladebaillio/ragdoll-extension: ragdoll physics for makecode arcade](https://github.com/bladebaillio/ragdoll-extension)**
>
> ragdoll physics for makecode arcade

I made a LOT of changes to blocks with some major function changes as well.

My goal was to get it as close to that of my softbody extension as posable, so I put in the same math to keep things consistent.

I added lots of blocks mimicking my softbody extension for rendering also, so now you can fill in the space between the sprite connections!

I made it so that each connection is stored in a higher “Set” of connections called simply a “ragdoll”. This way, you can find, edit, store where each connection is inside the ragdoll! This is useful for also checking it a certain sprite is in a certain ragdoll or not.

There are blocks that don’t really work as expected, which I’m sad to say, include the new clamp block 😟. So using more than one clamp in a ragdoll might end up glitchy. I’m still working on it.

**ANYWAY…** that’s it for now!  
I know @coppercode , @ChimbroDaPro, @TheGooberEarth, and some other of you guys were wanting to see it finished, so I hope you guys find it useful!

The list of things you could create with this are:

1. ragdoll characters
2. wobbly 2d shapes
3. car spring tension for realistic wheels

Here’s an example of what you could make:

> **[lets try it](https://arcade.makecode.com/S01289-57061-82681-25296)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Thank you! Hopefully, I’ll get that clamp bug fixed in the future!

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