# Projectile Problem

**URL:** <https://forum.makecode.com/t/projectile-problem/23811>\
**Category:** Help\
**Created:** [October 31, 2023, 6:15pm UTC](https://forum.makecode.com/t/projectile-problem/23811 "2023-10-31T18:15:01Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)\
**Post date:** [October 31, 2023, 6:15pm UTC](https://forum.makecode.com/t/projectile-problem/23811/1 "2023-10-31T18:15:01Z")

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I need help with projectiles because (and this might sound really stupid) I can’t seem to find the angle for it to shoot down. Thanks!

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [October 31, 2023, 8:42pm UTC](https://forum.makecode.com/t/projectile-problem/23811/2 "2023-10-31T20:42:53Z")

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`jwunderl/arcade-sprite-util` has a block that lets you make projectiles move along an angle, if that’s what you want.

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**Author:** ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)\
**Post date:** [November 1, 2023, 6:11pm UTC](https://forum.makecode.com/t/projectile-problem/23811/3 "2023-11-01T18:11:08Z")

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I meant the vx and vxy and the rjifjrcijrcjrklc shenanagins

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [November 2, 2023, 4:09pm UTC](https://forum.makecode.com/t/projectile-problem/23811/4 "2023-11-02T16:09:53Z")

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vx should be 0, vy should be a positive number

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**Author:** ![Shadowking](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowking/32/11733_2.png) [@Shadowking](https://forum.makecode.com/u/Shadowking)\
**Post date:** [November 6, 2023, 7:33pm UTC](https://forum.makecode.com/t/projectile-problem/23811/5 "2023-11-06T19:33:22Z")

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**VX** is used if you want the projectile to move left or right on the x axis (left or right on the screen)  
**VY** is used for if you want the projectile to move up or down on the y axis (Up or down the screen)

I believe for **VY** its a **positive** number to move down the screen and **negative** to move up the screen and for **VX** its a **positive** number to move right on the screen and a **negative** to move left on the screen.

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**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [August 16, 2024, 3:23am UTC](https://forum.makecode.com/t/projectile-problem/23811/6 "2024-08-16T03:23:41Z")

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@NotRichard For some reason my projectiles wont shoot when the other person is shooting. Here is the link… [Here is the link](https://arcade.makecode.com/S13604-94525-19188-29113)

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**Author:** ![Isaac1](https://avatars.discourse-cdn.com/v4/letter/i/e79b87/32.png) [@Isaac1](https://forum.makecode.com/u/Isaac1)\
**Post date:** [October 14, 2025, 9:38pm UTC](https://forum.makecode.com/t/projectile-problem/23811/7 "2025-10-14T21:38:59Z")

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[https://arcade.makecode.com/S61777-32946-24090-77685](https://arcade.makecode.com/S61777-32946-24090-77685) this is my game but im trying to make it so that if I shoot the Projectile it will only affect the Satellite and if I shoot the Other\_Projectile it will only affect the asteroids but it doesnt work
