# Projectile staying after spamming

**URL:** <https://forum.makecode.com/t/projectile-staying-after-spamming/27671>\
**Category:** Arcade\
**Created:** [March 13, 2024, 12:12am UTC](https://forum.makecode.com/t/projectile-staying-after-spamming/27671 "2024-03-13T00:12:30Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Cjdite](https://avatars.discourse-cdn.com/v4/letter/c/aca169/32.png) [@Cjdite](https://forum.makecode.com/u/Cjdite)\
**Post date:** [March 13, 2024, 12:12am UTC](https://forum.makecode.com/t/projectile-staying-after-spamming/27671/1 "2024-03-13T00:12:30Z")

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So, I have been working for awhile in a game, until there was this BUG that I was never able to fix, in the game, you shoot enemies, but when you spam… it just leaves the projectile there, and enemies can just walk into it, making it a trap for them… I want to get rid of that. Heres the link: [https://arcade.makecode.com/S96641-03191-64491-17382](https://arcade.makecode.com/S96641-03191-64491-17382)
