# Pushing Meowbit to determine quantity of hardware it can handle

**URL:** <https://forum.makecode.com/t/pushing-meowbit-to-determine-quantity-of-hardware-it-can-handle/1093>\
**Category:** Arcade\
**Created:** [January 20, 2020, 9:22pm UTC](https://forum.makecode.com/t/pushing-meowbit-to-determine-quantity-of-hardware-it-can-handle/1093 "2020-01-20T21:22:45Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![frank\_schmidt](https://avatars.discourse-cdn.com/v4/letter/f/7993a0/32.png) [@frank\_schmidt](https://forum.makecode.com/u/frank_schmidt)\
**Post date:** [January 20, 2020, 9:22pm UTC](https://forum.makecode.com/t/pushing-meowbit-to-determine-quantity-of-hardware-it-can-handle/1093/1 "2020-01-20T21:22:45Z")

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Video, adding more hardware and animation of sprites to determine how many pieces of hardware Meowbit in Arcade can handle. We have found that a maximum of 7 animation elements can be called before 021 error code appears when we are also running 4 motors at different speeds and directions. In this video we show that it appears that neopixel (array of 8), single LED, DC motor, animation of one (of 2) sprites and 4 DC (yellow TT) motors can be run without 021 error.  
[https://youtu.be/gbu-ZUXqEzA](https://youtu.be/gbu-ZUXqEzA)

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**Author:** ![frank\_schmidt](https://avatars.discourse-cdn.com/v4/letter/f/7993a0/32.png) [@frank\_schmidt](https://forum.makecode.com/u/frank_schmidt)\
**Post date:** [January 20, 2020, 9:26pm UTC](https://forum.makecode.com/t/pushing-meowbit-to-determine-quantity-of-hardware-it-can-handle/1093/2 "2020-01-20T21:26:06Z")

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About the expansion board:  
[https://www.kittenbot.cc/products/robotbit-robotics-expansion-board-for-micro-bit](https://www.kittenbot.cc/products/robotbit-robotics-expansion-board-for-micro-bit)
