# Quackalypse (devlog BETA thru full)

**URL:** <https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996>\
**Category:** Show & Tell\
**Created:** [July 10, 2025, 9:31pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996 "2025-07-10T21:31:58Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 20, 2025, 6:19pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/41 "2025-07-20T18:19:59Z")

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And yes i am still working on the next upd sorry for the long wait guys, please still hang in there!

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [July 20, 2025, 11:30pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/42 "2025-07-20T23:30:45Z")

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Yes actually, here is the Troll theme!

> **[Troll's Theme--Quackalypse](https://arcade.makecode.com/93372-08902-81263-31578)**
>
> HE'S TROLLING ME!!!! \>:(

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 20, 2025, 11:35pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/43 "2025-07-20T23:35:14Z")

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Sorry i have you all waiting so long, here is a sneak peak of progress,

> **sneaks**
>
> > **sure?**
> >
> > > **sure sure?**
> > >
> > > > **alright then...**
> > > >
> > > > [https://makecode.com/\_9pW7uTLoCL0H](https://makecode.com/_9pW7uTLoCL0H)

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 21, 2025, 2:59am UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/44 "2025-07-21T02:59:11Z")

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Tysm!

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**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 21, 2025, 3:00am UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/45 "2025-07-21T03:00:44Z")

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I could help with the coding

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 21, 2025, 3:04am UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/46 "2025-07-21T03:04:55Z")

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this looks cool

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 21, 2025, 4:12pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/47 "2025-07-21T16:12:16Z")

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ok! ill tell you iff i need any mechanics or somthing thaty i cant code!

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 22, 2025, 1:03pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/48 "2025-07-22T13:03:06Z")

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knight jockey

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 22, 2025, 4:51pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/49 "2025-07-22T16:51:06Z")

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😞 its not, just bruh

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 22, 2025, 5:25pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/50 "2025-07-22T17:25:11Z")

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Sneaks for the new upd and stuff  
 ![download-7](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/8/58ff2128f964b5bb04727e957431dcca5db168c4.gif)  
 ![download-8](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/1/c156baab63cac7c28c448d6cbc92e4d144cbee4f.gif)

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [July 22, 2025, 9:26pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/51 "2025-07-22T21:26:46Z")

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wow! looks like a huge improvement from the last demo!

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 22, 2025, 9:28pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/52 "2025-07-22T21:28:02Z")

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Btw the genre of thix game is rpg/battle

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 23, 2025, 12:17pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/53 "2025-07-23T12:17:17Z")

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Yeah! Ive been working on this for a long time!

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 23, 2025, 12:20pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/54 "2025-07-23T12:20:08Z")

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Finally done with guess what…  
THE UPDATE! [Quackalypse ●Bosses○ (ghost)](https://makecode.com/_JiaeYFbyvXmW)  
Whats new?  
More music (boss fight underworld etc.)  
Minor bug fixes  
More detail  
Ghost boss has no music yet

> **Summary**
>
> Speed: slow  
> Mechanic 1: turns invisible for 5 seconds every 10 seconds  
> Mechanic 2: spawns 1 skeleton every 3 seconds

All for now! The next update will be out later!

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [July 23, 2025, 12:45pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/55 "2025-07-23T12:45:17Z")

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Hey, just wondering, I’ve finished creating the ghost’s theme on my keyboard but I need to put it in a makecode project, so I want to know what the next world is gonna be so I can get started on the music.

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [July 23, 2025, 4:30pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/56 "2025-07-23T16:30:45Z")

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I’ll do the ghost music later today

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 23, 2025, 4:38pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/57 "2025-07-23T16:38:30Z")

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you can spawn multiple ducks so you can be basically invincible as your character cant take damage on the duck

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<div class="post-metadata">

**Author:** ![Cipher-Null](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cipher-null/32/21978_2.png) [@Cipher-Null](https://forum.makecode.com/u/Cipher-Null)\
**Post date:** [July 23, 2025, 4:58pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/58 "2025-07-23T16:58:59Z")

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Make a dessert biom

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<div class="post-metadata">

**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [July 23, 2025, 7:09pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/59 "2025-07-23T19:09:31Z")

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Ice cream hills. I love dessert biomes.

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [July 23, 2025, 7:14pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/60 "2025-07-23T19:14:19Z")

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Your charecter cant take damage on a duck, rhe duck takes the damage insted, also, whitch version are you playing? (If what you mean by spawning multiple ducks means spawning several ducks at the same time? Or after your duck dies you can spawn another, because if its the second one that is supposed to happen)

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