# Quackalypse (devlog BETA thru full)

**URL:** <https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996>\
**Category:** Show & Tell\
**Created:** [July 10, 2025, 9:31pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996 "2025-07-10T21:31:58Z")\
**Posts on this page:** 7\
**Page:** 6

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [September 2, 2025, 4:41pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/102 "2025-09-02T16:41:33Z")

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I found 2 glitches:

1. the mummies don’t hurt the duck
2. the downward animation when riding the duck deletes one pixel from the right leg of the knight

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**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [September 2, 2025, 4:44pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/103 "2025-09-02T16:44:31Z")

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Guys, ghe next world is gonna be the final boss, so start submittimg ideas for that

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**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [September 2, 2025, 4:55pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/104 "2025-09-02T16:55:25Z")

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@C0d3r  
Can you make a shadowing effect in [this version](https://makecode.com/_3rmHC2TWMdeg) pls?

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [September 2, 2025, 4:55pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/105 "2025-09-02T16:55:45Z")

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alright I’ve created the main theme and the intro theme (for the text at the beginning), but they just need to be put into makecode.

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**Author:** ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)\
**Post date:** [September 2, 2025, 6:20pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/106 "2025-09-02T18:20:13Z")

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I feel like it was a good demo. The only fixes I would say it needs are some hitbox changes. If you die before the troll spawns, and then restart, the troll lands right on top of you, killing you most of the time. Very good, though; I loved the music. It was a very nice addition. Another thing I believe should be added is more duck involvement. I felt like the only thing duck-related was the duck that spawns in the chest.  
TLDR  
It had minor bugs, and it would be great to have a few more ducks, please! Thank you!

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [September 2, 2025, 6:50pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/107 "2025-09-02T18:50:05Z")

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BTW the music was created by me, for anyone who doesn’t know

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<div class="post-metadata">

**Author:** ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)\
**Post date:** [September 2, 2025, 10:53pm UTC](https://forum.makecode.com/t/quackalypse-devlog-beta-thru-full/37996/108 "2025-09-02T22:53:44Z")

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@mcodez yes, sadly that is a bug, a tip, move out of the way before the troll spawns (i will fix the bug in the next upd)

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