# Radio-like online multiplayer?

**URL:** <https://forum.makecode.com/t/radio-like-online-multiplayer/16266>\
**Category:** Help\
**Created:** [November 10, 2022, 6:15pm UTC](https://forum.makecode.com/t/radio-like-online-multiplayer/16266 "2022-11-10T18:15:07Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 21, 2022, 7:05pm UTC](https://forum.makecode.com/t/radio-like-online-multiplayer/16266/5 "2022-11-21T19:05:29Z")

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1v1 Halo game??

This??

> [@Halo Local Multiplayer](https://forum.makecode.com/t/halo-local-multiplayer/11576):
>
> hello again and happy new year this is a makecode arcade rendition of halo infinite’s multiplayer. please note i tried to do everything i could to replicate every aspect of the multiplayer, so some mechanics such as power weapons and clambering won’t be available. main goal in this game: slay 'em all (Slayer game mode) controls: P1 - AD to move W to jump S to switch weapons E to use your main weapon Q to use your pistol after switching weapons P2 - JK to move I to jump K to switch wea…

It didn’t use any radio thingy in it. It’s just math calculations to keep both players in the screen. I got it from some smash bros remake on the forums.

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