# Raging Seas

**URL:** <https://forum.makecode.com/t/raging-seas/42828>\
**Category:** Arcade\
**Tags:** game\
**Created:** [March 22, 2026, 6:56am UTC](https://forum.makecode.com/t/raging-seas/42828 "2026-03-22T06:56:20Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 22, 2026, 6:56am UTC](https://forum.makecode.com/t/raging-seas/42828/1 "2026-03-22T06:56:20Z")

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Hey, everyone. I released a demo of this game last year for the [Destruction Mini Game Jam](https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-28-destruction-jam/37060) and never got around to finishing it. It currently has 25 levels where you fight enemy fleets of increasing strength. I got feedback last time from @WoofWoof saying that the game got off to a slow start which, interestingly, is a consistent problem with my games… Anyways, I did my best to balance the prices and loot yields - let me know I should me any more adjustments!

> **[Raging Seas](https://arcade.makecode.com/S78840-91661-18612-86226)**
>
> Fight and loot pirate fleets and buy upgrades to make you the fiercest captain in the seven seas!

I intend to add another ~25 levels and I’ll try to get around to making the PvP matches at some point too. Enjoy!

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [April 14, 2026, 11:31pm UTC](https://forum.makecode.com/t/raging-seas/42828/2 "2026-04-14T23:31:26Z")

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Sorry I’m so late, but this is a great game! 😃 The theming/art/story and mechanics are well done. The economy works well and I agree, the money to upgrade ratio was balanced! I’d say the only downside is that the levels could use more variety to strategy, but I didn’t play all the way though it so maybe that happens in the later levels.

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [April 21, 2026, 5:27pm UTC](https://forum.makecode.com/t/raging-seas/42828/3 "2026-04-21T17:27:01Z")

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Thank you! I always enjoy getting game reviews from you. The enemies vary (primarily in health) throughout the levels, with the greatest variation being in the last 10, but the levels themselves can definitely be a bit repetitive. There is a boss fight on level 25. I might consider adding weather patterns and other things to make certain levels more exciting… first I just have to build my motivation to work on the game. 🫠
