# Raycasting 3D render -- Blocks Edition

**URL:** <https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921>\
**Category:** Game Design\
**Tags:** game, graphics-and-math, extension\
**Created:** [April 1, 2022, 6:23pm UTC](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921 "2022-04-01T18:23:28Z")\
**Posts on this page:** 1\
**Showing post:** 258

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**Author:** ![AqeeAqee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aqeeaqee/32/5424_2.png) [@AqeeAqee](https://forum.makecode.com/u/AqeeAqee)\
**Post date:** [October 10, 2023, 6:39pm UTC](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921/258 "2023-10-10T18:39:52Z")

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This feature has build-in from the first version, right?  
In the test file of this extension(main.ts), I set directional animations (a 2d image array) for each sprite.

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