# Raycasting 3D render -- Blocks Edition

**URL:** <https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921>\
**Category:** Game Design\
**Tags:** game, graphics-and-math, extension\
**Created:** [April 1, 2022, 6:23pm UTC](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921 "2022-04-01T18:23:28Z")\
**Posts on this page:** 1\
**Showing post:** 291

<div class="post-metadata">

**Author:** ![DA\_PRO\_PLAYZ](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/da_pro_playz/32/19214_2.png) [@DA\_PRO\_PLAYZ](https://forum.makecode.com/u/DA_PRO_PLAYZ)\
**Post date:** [May 30, 2024, 5:05pm UTC](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921/291 "2024-05-30T17:05:50Z")

</div>

hi, I am also using this extension in my Minecraft game. I am trying to make grass blocks randomly generate on world creation, but whenever I add the walls, the texture gets removed. can someone please help me make this work in 3d?

> **[Minecraft](https://arcade.makecode.com/S26571-51075-46023-73666)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

_[View the full topic](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921)._
