# Raycasting 3D render -- Blocks Edition

**URL:** <https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921>\
**Category:** Game Design\
**Tags:** game, graphics-and-math, extension\
**Created:** [April 1, 2022, 6:23pm UTC](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921 "2022-04-01T18:23:28Z")\
**Posts on this page:** 1\
**Showing post:** 303

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**Author:** ![AqeeAqee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aqeeaqee/32/5424_2.png) [@AqeeAqee](https://forum.makecode.com/u/AqeeAqee)\
**Post date:** [August 7, 2024, 9:40pm UTC](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921/303 "2024-08-07T21:40:57Z")

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> [@pecan4pi](#):
>
> How would I revert the extension to a version where non wall tiles are rendered?

Edit your pxt.json file, append or modify extension version to v0.3.15 or below. Just like the line in red box of following screen shot.

 ![1723058762192](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/d/edf28b36514ebc6a155575b1a11ea4c3c6da3f5a.png)

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