# Remaking Donkey Kong Country!

**URL:** https://forum.makecode.com/t/remaking-donkey-kong-country/18956
**Category:** Collaboration
**Tags:** music, platformer, art, game
**Created:** [April 5, 2023, 3:48pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956 "2023-04-05T15:48:08Z")
**Posts on this page:** 19
**Page:** 1

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [April 5, 2023, 3:48pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/1 "2023-04-05T15:48:08Z")

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In this topic I am going to be trying to make a playable remake of DKC in makecode arcade, but I can’t do it without **your** help.  
If you aren’t familiar with DKC, look up some pictures of it and maybe watch a video  
 ![donkey-kong-country-snes](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/09a8248aa4d784181b6cd461fffb300a5d90e3b4.gif)  
What makes it special is that the sprites are converted 3d renders, instead of pixel art, so I want to do the same thing.  
If you are interested in helping, fill out the poll below

_Poll ([view on site](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/1))_

Also, This doesn’t necessarily have to be Donkey kong, if everyone wants to, it could be a Donkey Kong country knockoff with our own characters.

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### Author: ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)
#### Post date: [April 5, 2023, 5:32pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/2 "2023-04-05T17:32:01Z")

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I do want to see it as a remake in 8 bit

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### Author: ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)
#### Post date: [April 5, 2023, 5:33pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/3 "2023-04-05T17:33:18Z")

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maybe we should name it Donkey Kong: A New Journey

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### Author: ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)
#### Post date: [April 5, 2023, 5:40pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/4 "2023-04-05T17:40:56Z")

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yes!!

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### Author: ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)
#### Post date: [April 5, 2023, 5:40pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/5 "2023-04-05T17:40:59Z")

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But do we have any part of the game?

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [April 5, 2023, 11:19pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/6 "2023-04-05T23:19:33Z")

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Here is the first version of the game, so far I only have the walking animation, some physics, and a half of a small level.

> **[DKC v0.1](https://arcade.makecode.com/S00999-50327-49829-66390)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I think I might need some help with the slopes though.

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [April 5, 2023, 11:19pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/7 "2023-04-05T23:19:41Z")

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Those who are designing levels or converting images, It would be cool if you could make some tiles(8x8) for the plants in the background.

 ![example from the GBC version](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/2/2e9f4bfc04d2e5fd8b50f06f4ccc0edc49790bd2.jpeg)  
Try to use the color pallete I used in the V0.1 version, or design your own.(keep in mind DK needs 3 browns, but the darkest one can also be black)

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<div class="post-metadata">

### Author: ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)
#### Post date: [April 19, 2023, 9:44pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/8 "2023-04-19T21:44:40Z")

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is this still happening

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [April 21, 2023, 4:36am UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/9 "2023-04-21T04:36:44Z")

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Not really. I’m waiting till I can work on my slope engine, and that will probably happen after coder king 2.

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### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [February 19, 2025, 7:50pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/10 "2025-02-19T19:50:56Z")

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Hey I know this topic has been down for two years but I really like this idea and I wanna help, what happened?

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [February 19, 2025, 8:43pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/11 "2025-02-19T20:43:35Z")

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I couldn’t figure out how to make slopes work and I lost motivation so I never finished it.

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### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [February 20, 2025, 1:03am UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/12 "2025-02-20T01:03:21Z")

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I could take over if its ok with you

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [February 20, 2025, 1:26pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/13 "2025-02-20T13:26:25Z")

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Fine with me, good luck!

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### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [February 20, 2025, 6:09pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/14 "2025-02-20T18:09:51Z")

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Thinking of doing something like this

> **[testIsometricSideview](https://arcade.makecode.com/S45838-78908-96256-43303)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)
#### Post date: [February 20, 2025, 7:01pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/15 "2025-02-20T19:01:37Z")

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It reminds me of Super Mario RPG.

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<div class="post-metadata">

### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [February 20, 2025, 7:28pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/16 "2025-02-20T19:28:41Z")

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I see the resemblence. Would be a cool idea for someone to use that in an RPG.

_Super Mario RPG:_  
**Makecode Mania**

Only issue is deep down the code is still 2D, I can’t figure out how to add walls or plains on the sides.

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<div class="post-metadata">

### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [March 25, 2025, 1:07pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/17 "2025-03-25T13:07:34Z")

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Yo look what I found

> [@Slopes Physics engine!](https://forum.makecode.com/t/slopes-physics-engine/34810/1):
>
> I have mad a physics engine that is mostly designed so that it’s easy to make custom collision shapes! Here’s the link to my demo:
> 
> [https://arcade.makecode.com/S16491-94510-70935-59666](https://arcade.makecode.com/S16491-94510-70935-59666)
> 
> If you want to use this as a base to a game, you can, just make sure to credit me on the physics engine.

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<div class="post-metadata">

### Author: ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)
#### Post date: [March 25, 2025, 10:08pm UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/18 "2025-03-25T22:08:05Z")

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how do I put music in here for the project

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### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [March 26, 2025, 4:21am UTC](https://forum.makecode.com/t/remaking-donkey-kong-country/18956/19 "2025-03-26T04:21:46Z")

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We still need to figure out the base mechanics
