# Remastering your games! 🎨

**URL:** <https://forum.makecode.com/t/remastering-your-games/29218>\
**Category:** Collaboration\
**Tags:** game, art\
**Created:** [June 10, 2024, 5:12pm UTC](https://forum.makecode.com/t/remastering-your-games/29218 "2024-06-10T17:12:37Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Cursedeclipse](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cursedeclipse/32/13499_2.png) [@Cursedeclipse](https://forum.makecode.com/u/Cursedeclipse)\
**Post date:** [August 28, 2024, 6:06pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/42 "2024-08-28T18:06:27Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/7/37f3dd04d1a7568d75d89b721d42a06d721ff9f8.png)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/e/7e17c3e07aff200e0547bdcc8868e733237b768f.png)

ah yes, janky tables

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [September 2, 2024, 8:40pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/43 "2024-09-02T20:40:42Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/5/a5eeb030dd12257b982609639ed6cdfef1f558ed.png)

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/4/1416d627cbfb4e03ac8adc433d662a2cc77cdf80.png)

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/1/d175a73c6888b8788132144b9b86ce9ae2f92599.png)

Red Line is ALMOST DONE

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 3, 2024, 2:42am UTC](https://forum.makecode.com/t/remastering-your-games/29218/44 "2024-09-03T02:42:21Z")

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I’ve been practicing my art lately but this is amazing.  
Yeah that’s all I’m going to say.

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [September 12, 2024, 5:10am UTC](https://forum.makecode.com/t/remastering-your-games/29218/45 "2024-09-12T05:10:35Z")

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I know I’m a bit late, but I’d suggest trying out an UnsignedArduino credit card if you’re thinking about making a big purchase!

> [@Coder king 3: legends](https://forum.makecode.com/t/coder-king-3-legends/19667/19):
>
> we even offer credit cards with multiple tiers to make hacking hours easier to purchase:
> 
> UA Credit card tiers available
> 
> Available for anyone:
> 
> - UA Bronze - starts at $999
> - 1% cashback on all hacks
> - 0% interest for 1 month
> 
> - UA Silver - starts at $9,999
> - 2% cashback on all hacks
> - 0% interest for 3 months
> 
> - UA Gold - starts at $99,999
> - 1% cashback on all purchases
> - 5% cashback on all hacks
> - 0% interest for 6 months
> 
> Available only after 99 hours of hacking spent:
> 
> - UA Diamond - starts at $999,999
> - 2% cashback on all purchases
> - 10% cashback on all hacks
> - Extra fees removed for targets in the same competition
> - 0% interest for 12 months
> - Bonus $1000 in hacking credit, refilled yearly
> 
> Invite only:
> 
> - UA Platinum - starts at $9,999,999
> - 3% cashback on all purchases
> - 15% cashback on all hacks
> - 0% interest for 24 months
> - Bonus $10,000 in hacking credit, refilled yearly
> 
> We also offer + and ++ variations, which increase general and hack hour cashback by 2% and 4% for only $9,999 and $99,999 more respectively.
> 
> Limitations apply. Contact me for more details.

I got one a while ago ~~and it’s been super useful so far.~~

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<div class="post-metadata">

**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [September 19, 2024, 2:47am UTC](https://forum.makecode.com/t/remastering-your-games/29218/46 "2024-09-19T02:47:40Z")

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My attempt at the perfect table:

 ![IMG_6280](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/3/33628c90e882400ae26288a0366b724ecc42a52a.png)

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**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [September 20, 2024, 4:18am UTC](https://forum.makecode.com/t/remastering-your-games/29218/47 "2024-09-20T04:18:18Z")

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![Screenshot 2024-09-19 12.29.57 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/0/e005a57844ab44e158cc4184661ca007ec8147f6.png)  
try me.

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<div class="post-metadata">

**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [September 20, 2024, 5:00pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/48 "2024-09-20T17:00:42Z")

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Oh snap, you got so lucky with the legs… but your tabletop is a bit bent hehe!

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [September 20, 2024, 8:37pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/49 "2024-09-20T20:37:13Z")

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The flattest table there ever was

 ![IMG_6309](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/f/dfa07a39704c0512f2460be889c8359affb4004e.jpeg)

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**Author:** ![hfuhfdefwfewfh](https://avatars.discourse-cdn.com/v4/letter/h/b5e925/32.png) [@hfuhfdefwfewfh](https://forum.makecode.com/u/hfuhfdefwfewfh)\
**Post date:** [September 20, 2024, 8:52pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/50 "2024-09-20T20:52:58Z")

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hey guys just another dude who wants to try these remade games also im really new

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**Author:** ![Table](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/table/32/16503_2.png) [@Table](https://forum.makecode.com/u/Table)\
**Post date:** [September 21, 2024, 7:29pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/51 "2024-09-21T19:29:49Z")

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I don’t know how to say this but… Red line’s a _ **little** _ too red.

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 21, 2024, 9:29pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/52 "2024-09-21T21:29:11Z")

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That’s impossible.

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [September 22, 2024, 1:19am UTC](https://forum.makecode.com/t/remastering-your-games/29218/53 "2024-09-22T01:19:40Z")

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yeah the red is a bit harsh but 🤷‍♂️ idk it’s the style i can’t really change that  
I guess i’ll see what other ppl think incase it really is that bad

_Poll ([view on site](https://forum.makecode.com/t/remastering-your-games/29218/53))_

tbh I really wanted to keep the orginal red line style (which i love) so that’s why it might be a bit unusual

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<div class="post-metadata">

**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [September 23, 2024, 4:00pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/54 "2024-09-23T16:00:00Z")

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I would just dull the red a bit. The main problem is that it’s a full saturation primary color and it hurt my eyes 🥺  
Maybe try A5181A for the red and see how that works?

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**Author:** ![hfuhfdefwfewfh](https://avatars.discourse-cdn.com/v4/letter/h/b5e925/32.png) [@hfuhfdefwfewfh](https://forum.makecode.com/u/hfuhfdefwfewfh)\
**Post date:** [September 23, 2024, 10:22pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/55 "2024-09-23T22:22:43Z")

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[https://arcade.makecode.com/70717-18671-79955-89516](https://arcade.makecode.com/70717-18671-79955-89516) try it i dare you

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [September 23, 2024, 11:27pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/56 "2024-09-23T23:27:35Z")

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This is just a retextured blocky boss battle

> [@Blocky Boss Battle](https://forum.makecode.com/t/blocky-boss-battle/421):
>
> Here is my attempt to create a bullet-hell-style shooter game: (old version: \_5qfcJU65egL6) This simple bullet hell shooter is made purely with blocks (image is for old version): It features: Enemy Life Bar 4 phases of basic bullet pattern motifs like aiming at player, multidirectional shots Slow movement mode for precise dodging Introductions: Press arrow keys to move your player Press A to shoot Hold B to stay in slow movement mode It takes 12 hi…

so no

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [September 23, 2024, 11:31pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/57 "2024-09-23T23:31:36Z")

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> [@redSprite](#):
>
> Could you remake
> 
> [https://arcade.makecode.com/S35961-88785-81442-45153](https://arcade.makecode.com/S35961-88785-81442-45153)
> 
> I’d like to see how you could improve the art style or add extra content.

Hm, maybe mine isn’t getting a remake anytime soon.

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [September 24, 2024, 7:14am UTC](https://forum.makecode.com/t/remastering-your-games/29218/58 "2024-09-24T07:14:06Z")

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Lol someone finally said it

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/37117_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [September 24, 2024, 4:21pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/59 "2024-09-24T16:21:29Z")

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Even I have to admit 🥇 A+, You got me

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<div class="post-metadata">

**Author:** ![hfuhfdefwfewfh](https://avatars.discourse-cdn.com/v4/letter/h/b5e925/32.png) [@hfuhfdefwfewfh](https://forum.makecode.com/u/hfuhfdefwfewfh)\
**Post date:** [September 24, 2024, 6:15pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/61 "2024-09-24T18:15:03Z")

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> **[DOOMD](https://arcade.makecode.com/S46234-21189-69833-07838)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [September 24, 2024, 7:01pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/62 "2024-09-24T19:01:45Z")

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Um… I don’t think this is from you

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