# Remastering your games! 🎨

**URL:** <https://forum.makecode.com/t/remastering-your-games/29218>\
**Category:** Collaboration\
**Tags:** game, art\
**Created:** [June 10, 2024, 5:12pm UTC](https://forum.makecode.com/t/remastering-your-games/29218 "2024-06-10T17:12:37Z")\
**Posts on this page:** 1\
**Showing post:** 118

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**Author:** ![ADM\_F](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/adm_f/32/19808_2.png) [@ADM\_F](https://forum.makecode.com/u/ADM_F)\
**Post date:** [April 25, 2025, 6:25pm UTC](https://forum.makecode.com/t/remastering-your-games/29218/118 "2025-04-25T18:25:19Z")

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You have alerted the Hoard

Functions (and arrays) are So incredibly awsome that I couldnt fathom coding without them  
I’ve been able to take Some of my largest games from 12fps to nearly 40fps with one function

here is a post I made about Functions (and arrays)

> [@Learning the advanced tab in Makecode Arcade](https://forum.makecode.com/t/learning-the-advanced-tab-in-makecode-arcade/34163):
>
> Hello Fish here, I’m here to talk about the advanced tab in Makecode! while you can code some cool stuff without it using it can take your games to another level (mostly Functions and arrays) this isn’t meant to be a end all be all for everything here but more so a starters guide to using these blocks play_button Arraysplay_button Functionsplay_button Images and Animationsplay_button Text and Console In short arrays are AWESOME and if you didn’t know how to use them i hope you do now it can be so useful to keep info i…

Advance yo self

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