# Requiem: Revamp

**URL:** <https://forum.makecode.com/t/requiem-revamp/15824>\
**Category:** Arcade\
**Created:** [October 12, 2022, 5:03pm UTC](https://forum.makecode.com/t/requiem-revamp/15824 "2022-10-12T17:03:48Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [October 12, 2022, 5:03pm UTC](https://forum.makecode.com/t/requiem-revamp/15824/1 "2022-10-12T17:03:48Z")

</div>

Every time i add a update i will post it here. I will TRY to finish requiem for @personalnote

---

<div class="post-metadata">

**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [October 13, 2022, 5:57pm UTC](https://forum.makecode.com/t/requiem-revamp/15824/2 "2022-10-13T17:57:04Z")

</div>

Ok so it is really hard to finish it so i am making a sequel to the original.

---

<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [October 17, 2022, 9:25pm UTC](https://forum.makecode.com/t/requiem-revamp/15824/3 "2022-10-17T21:25:54Z")

</div>

That’s what I tried doing as well… but even that eventually got cancelled due to lag in the editor

It had 8 directional animation, weapon switching, and stuff like that (metroid stuff) but it was too much for Makecode to handle 😅

> [@Teaser! Requiem: Lost Station](https://forum.makecode.com/t/teaser-requiem-lost-station/12173):
>
> I’m in the works of a game. A BIG game. This game is coded entirely in blocks (except when I need to go into javascript to get images) and is inspired heavily by Metroid (NES), Super Metroid, Metroid Fusion, and Metroid Dread. This game serves as a legacy reboot of my old game, [Requiem](https://forum.makecode.com/t/requiem/11131). I couldn’t finish Requiem due to a lack of coding knowledge and the fact that the editor was crazy laggy. So since it’s a legacy reboot be sure to find some homages of Requiem and a lot of references! Some feat…

---

<div class="post-metadata">

**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [October 18, 2022, 4:34pm UTC](https://forum.makecode.com/t/requiem-revamp/15824/4 "2022-10-18T16:34:36Z")

</div>

i can help my team made a game similar to this

---

<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 10, 2022, 4:41am UTC](https://forum.makecode.com/t/requiem-revamp/15824/5 "2022-11-10T04:41:31Z")

</div>

Is there any progress on this sequel?

---

<div class="post-metadata">

**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [November 10, 2022, 5:39pm UTC](https://forum.makecode.com/t/requiem-revamp/15824/6 "2022-11-10T17:39:16Z")

</div>

No not right now. i have been working on jade star and makecode slam. i will try to work on it!
