# Requiem RIP OFF DEMO

**URL:** <https://forum.makecode.com/t/requiem-rip-off-demo/16664>\
**Category:** Arcade\
**Tags:** game\
**Created:** [November 28, 2022, 11:14pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664 "2022-11-28T23:14:25Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 28, 2022, 11:14pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/1 "2022-11-28T23:14:25Z")

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> **[Requiem RIP OFF DEMO](https://arcade.makecode.com/S93403-85695-73049-69141)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I to make a rip off of @personalnote s game. Why did I do this Well ummm it kind of happened. If you would like me to work on it more leave a replay

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**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 28, 2022, 11:44pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/2 "2022-11-28T23:44:13Z")

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what the 10/10

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [November 28, 2022, 11:44pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/3 "2022-11-28T23:44:50Z")

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This is really preetyyy i like the graphics!

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 29, 2022, 5:06pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/4 "2022-11-29T17:06:21Z")

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I LOVE THIS

The graphics are simply amazing and the mechanics + AI are just greatly done. I’d try to find a less glitchy way for wall sliding, but in general it’s amazing!

Mighty well done, sir.

I might use mechanics from this demo in future projects.

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 29, 2022, 10:52pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/6 "2022-11-29T22:52:53Z")

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I am glad you guys love this and @personalnote you can use some of the code if you want

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 29, 2022, 11:11pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/7 "2022-11-29T23:11:11Z")

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Just added a Killer Mushroom robot boss  
 ![download (1)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/a/af32e71f08ce2fc7e696a36deed4a591b38c8c3b.gif)  
I really like the updating share link stuff the makecode team added

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [November 29, 2022, 11:21pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/8 "2022-11-29T23:21:53Z")

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Woahh that is killer I like the colors

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 29, 2022, 11:22pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/9 "2022-11-29T23:22:07Z")

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reminds me of the mooshroom monstrosity from Minecraft dungeons

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [November 29, 2022, 11:22pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/10 "2022-11-29T23:22:40Z")

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glad you like it! and that art is AMAZING

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 30, 2022, 5:37pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/11 "2022-11-30T17:37:08Z")

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Yeah I tried something new this time and I think it was worth it

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 30, 2022, 5:37pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/12 "2022-11-30T17:37:11Z")

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Will the link auto update to any changes made within the project?

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 30, 2022, 5:37pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/13 "2022-11-30T17:37:12Z")

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Any ideas for a name for this??

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [November 30, 2022, 5:54pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/14 "2022-11-30T17:54:37Z")

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Exstar… it is a good name

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<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [November 30, 2022, 5:56pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/15 "2022-11-30T17:56:29Z")

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If you are logged in when you share, then every time you share the same link it updates the original link instead of creating a new one. If the link has an “S” before the numbers, then it’s one of the new links that can be updated.

It’ll only pick up changes if you share again. Also, you can still share links the old way by unchecking the checkbox that appears in the share modal about updating existing share links.

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<div class="post-metadata">

**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 30, 2022, 6:07pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/16 "2022-11-30T18:07:12Z")

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The Lost Person in Space?

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 30, 2022, 10:02pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/17 "2022-11-30T22:02:50Z")

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Nothing spacey this doesn’t have too much space travel the parts I have added takes place in a lab, located in the desert

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<div class="post-metadata">

**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 30, 2022, 11:00pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/18 "2022-11-30T23:00:34Z")

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The Experiment  
or The Desert Lab

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 30, 2022, 11:00pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/19 "2022-11-30T23:00:41Z")

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how about Balroom?

bal = lab

so its Labroom

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 30, 2022, 11:01pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/20 "2022-11-30T23:01:24Z")

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Added a second level I think I will keep the forum link up to date with the project I’m working on so expect lots of new stuff soon. I am having a really fun time coding this game!!

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [December 2, 2022, 10:09pm UTC](https://forum.makecode.com/t/requiem-rip-off-demo/16664/21 "2022-12-02T22:09:44Z")

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I finally got a name for this game

> **[THE ATTACK OF THE MUSHROOM ZOMBIES](https://arcade.makecode.com/S93403-85695-73049-69141)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Also it now has three levels, one new boss, and 8 types of enemies if you count bosses

[Next page](https://forum.makecode.com/t/requiem-rip-off-demo/16664.md?page=2)
