# Respawn in same level

**URL:** <https://forum.makecode.com/t/respawn-in-same-level/16396>\
**Category:** Help\
**Created:** [November 18, 2022, 5:36pm UTC](https://forum.makecode.com/t/respawn-in-same-level/16396 "2022-11-18T17:36:49Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 21, 2022, 5:46pm UTC](https://forum.makecode.com/t/respawn-in-same-level/16396/6 "2022-11-21T17:46:41Z")

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> [@Checkpoints in a platformer game](https://forum.makecode.com/t/checkpoints-in-a-platformer-game/10697/3):
>
> Hi, I’ve been thinking about this feature for a game I have been making. this is a pretty simple mechanic, and it’s basically utilising a cutscene to pause the game in order to allow the player to choose between 2 choices. In the time that the player dies and transitions over to the game over screen, the player’s sprite will be destroyed and the tilemap will be changed. I should be thanking you actually, I was thinking of adding this mechanic but I wasn’t sure if it worked. Now I know it wor…

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