# Richard Please Help

**URL:** https://forum.makecode.com/t/richard-please-help/39703
**Category:** Help
**Created:** [October 9, 2025, 4:43pm UTC](https://forum.makecode.com/t/richard-please-help/39703 "2025-10-09T16:43:08Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)
#### Post date: [October 10, 2025, 5:59pm UTC](https://forum.makecode.com/t/richard-please-help/39703/2 "2025-10-10T17:59:08Z")

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This is a very common result of data corruption in makecode. There is a lot of things that cause it. The most common reason has to do with assets getting corrupted from duplicating them without naming them. It is also somtimes caused by faulty extensions. (I don’t immediately see any in your project screenshot)

You can get an old version of a project back by clicking the settings gear in the top right on the orange bar. Select version history and restore to a non-corrupted version.

This glitch has been around for as long as I’ve used makecode. (4+ years) So I don’t think its simple for makecode to fix, but I remain hopeful!

Here is a post I made about avoiding future duplication-corruption:

> [@Makecode Removing all SpriteKinds and varibles](https://forum.makecode.com/t/makecode-removing-all-spritekinds-and-varibles/34914/7):
>
> This can happen sometimes when you “duplicate” images or tilemaps. (Like if you drag an image out of sorting else) This copying of data can sometimes lead to glitches like this in the editor. Things you can do: 1.Name all of your assets 2.Delete unused assets or duplicates of assets. Replace these duplicates with one central named version. 3.Don’t “duplicate” as frequently. Especially with tilemaps or longer animations. Instead you can go into an asset and use the box selector tool to select …

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