# Roller - AbstractDesigner

**URL:** https://forum.makecode.com/t/roller-abstractdesigner/21856
**Category:** Arcade
**Tags:** game
**Created:** [August 14, 2023, 4:31pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856 "2023-08-14T16:31:58Z")
**Posts on this page:** 20
**Page:** 6

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### Author: ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)
#### Post date: [September 22, 2023, 11:48pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/101 "2023-09-22T23:48:38Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/f93632098db9b4449d4a183cec8f728bc67f3e13.png)  
welp, this was inevitable

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [September 23, 2023, 12:10am UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/102 "2023-09-23T00:10:57Z")

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I spent about 2 hours on Inverted, and half of my time is dedicated to that 6 seconds! (it’s actually really easy once you learn the route)

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### Author: ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)
#### Post date: [September 25, 2023, 5:01pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/103 "2023-09-25T17:01:25Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/2/211ec742d78337197a45d546c5bd621134cf7a16.png)  
guess I should give my verification now to avoid fraud.

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### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [September 25, 2023, 5:21pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/104 "2023-09-25T17:21:19Z")

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I’ve beaten every main level in the game at this point, virus isn’t even that hard… A real challenge is beating Inverted

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [September 25, 2023, 9:49pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/105 "2023-09-25T21:49:29Z")

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so will there ever be roller 2 by chance?!?!??!?!?!!?

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### Author: ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)
#### Post date: [September 25, 2023, 9:49pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/106 "2023-09-25T21:49:45Z")

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I still can’t find the route to inverted 🥲

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### Author: ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)
#### Post date: [October 2, 2023, 11:40pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/107 "2023-10-02T23:40:05Z")

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> [@Sarge](#):
>
> A real challenge is beating Inverted

did u beat it @Sarge

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### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [October 3, 2023, 12:01am UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/108 "2023-10-03T00:01:35Z")

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I was busy with school, I wasn’t playing at all  
(it’s 2AM and I’m doing my assignment :D)

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [October 17, 2023, 8:47pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/109 "2023-10-17T20:47:30Z")

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# UPDATES

### LEVELS

- Rage’s (my friend) level, _Bloodpuzzle_, is now a **Featured level!**

* * *

### NEW FEATURES

- **Reverse Jump Pads** , **Brighten/Unbrighten Triggers** , and **Glass Blocks**!
- Retextured **Glass Slabs**

* * *

### BUG FIXES

- Squished a few bugs lying around here and there…

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [October 18, 2023, 5:48pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/110 "2023-10-18T17:48:18Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/a/a629241f77e75555d20e9cc34647f07a2944fac6.png)

What in the world…?

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [October 19, 2023, 4:33pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/111 "2023-10-19T16:33:04Z")

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What’s wrong?..

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [October 19, 2023, 4:52pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/112 "2023-10-19T16:52:00Z")

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The pink and light blue blocks floating?

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [October 20, 2023, 6:18pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/113 "2023-10-20T18:18:29Z")

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I fixed the pink blocks, but the blue ones are decoration.

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [October 23, 2023, 4:41pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/114 "2023-10-23T16:41:45Z")

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@Sarge, @Pixeldoodle, I know y’all are tired of constantly helping me with my games, but can you look into why the multiple forum level pages aren’t working here? I can’t seem to find the problem…

> **[Roller - AbstractDesigner \[BUG\]](https://arcade.makecode.com/S33339-47474-34167-15127)**
>
> By AbstractDesigner & PixelDoodle

Thanks!

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [October 23, 2023, 5:05pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/115 "2023-10-23T17:05:32Z")

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![...Ouch...](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/4/4102c47bf6101e465bceecffcaf3716692063e90.png)

**YOU DIDN’T NEED TO GO THAT FAR** 😭

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [October 23, 2023, 5:09pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/116 "2023-10-23T17:09:32Z")

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I have a lot of homework to do, so I can’t assist directly, sorry. However, I looked into it quickly and it seems that you’re always loading the same level index on every page, so it loads the same level.

For example, you’re on the first page and you click the first level which loads the forum level with id 0  
Now on the second page you click the first level and it does the same thing. You have to make a way to differentiate those levels, so that the first level on the second page doesn’t load id 0, but the correct id.

Side note: don’t take this personally, but all of this code is getting kind of messy and “bodgy” which will make coding the game in the future a lot harder and problems like this more common. I suggest you look into cleaning the code up, or if you can’t I could assist at some point in the future

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [October 23, 2023, 11:37pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/117 "2023-10-23T23:37:51Z")

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Fixed! Just had to make a variable that tracks what menu you’re on!

> **[Roller - AbstractDesigner \[BUG FIX\]](https://arcade.makecode.com/S58523-13412-75195-56751)**
>
> By AbstractDesigner & PixelDoodle

(Btw, You’ll find the bossfight test’s tilemap in the original LoadLevel Function)

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [October 23, 2023, 11:40pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/118 "2023-10-23T23:40:11Z")

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> [@Sarge](#):
>
> I could assist at some point in the future

Yes please! I’ve never learned how to code properly, and I’m really terrible at cleaning up unnecessary code… It would be great if you could help fix up the bugs in my game…

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [October 23, 2023, 11:40pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/119 "2023-10-23T23:40:14Z")

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Well, you never fixed the ground blocks…

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [October 24, 2023, 4:28pm UTC](https://forum.makecode.com/t/roller-abstractdesigner/21856/120 "2023-10-24T16:28:55Z")

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I mean I think it would only be fair if I cleaned up your code, but also taught you some programming tricks/conventions/principles so you can keep writing good code! There’s a long way, but don’t worry, I’m sure we’ll get there in no time! 😃

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