# Roller - BETA

**URL:** https://forum.makecode.com/t/roller-beta/18805
**Category:** Arcade
**Created:** [March 27, 2023, 11:11pm UTC](https://forum.makecode.com/t/roller-beta/18805 "2023-03-27T23:11:38Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 27, 2023, 11:11pm UTC](https://forum.makecode.com/t/roller-beta/18805/1 "2023-03-27T23:11:38Z")

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> **[Roller - BETA](https://arcade.makecode.com/S75127-10536-92068-38778)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

This is still a work in progress;

A to flip gravity.

The only levels available right now are Sprinter, Travel, and Virus.

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### Author: ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)
#### Post date: [March 28, 2023, 9:41pm UTC](https://forum.makecode.com/t/roller-beta/18805/2 "2023-03-28T21:41:18Z")

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I suck at geometry dash games like this so much i cant even make the first level-

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 28, 2023, 9:43pm UTC](https://forum.makecode.com/t/roller-beta/18805/3 "2023-03-28T21:43:47Z")

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> **[Roller - BETA](https://arcade.makecode.com/96490-67072-70690-86404)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Updates:

- Phantom, Dehydrated and Zero are completed
- Virus is removed, slightly tweaked and replaced with Zero
- Gravity is slightly changed

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [March 28, 2023, 9:46pm UTC](https://forum.makecode.com/t/roller-beta/18805/4 "2023-03-28T21:46:22Z")

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Cybershift But as a _ **BALL?!?!?** _

(small note. Looks and runs good but the jump pads are alittle off.)

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 28, 2023, 11:10pm UTC](https://forum.makecode.com/t/roller-beta/18805/5 "2023-03-28T23:10:04Z")

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Yeah, it is a ripoff of Cybershift, I forgot to write that…

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [March 28, 2023, 11:53pm UTC](https://forum.makecode.com/t/roller-beta/18805/6 "2023-03-28T23:53:33Z")

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Totally fine! There are like _ **2000** _ Other games that revolve around the gravity shifting!

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 28, 2023, 11:53pm UTC](https://forum.makecode.com/t/roller-beta/18805/7 "2023-03-28T23:53:52Z")

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What do you mean by that?…

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [March 28, 2023, 11:53pm UTC](https://forum.makecode.com/t/roller-beta/18805/8 "2023-03-28T23:53:54Z")

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I honestly think Dehydrated is my favorite! I love the speed changes!

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [March 29, 2023, 12:31am UTC](https://forum.makecode.com/t/roller-beta/18805/9 "2023-03-29T00:31:55Z")

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Like in Virus (Or Zero now) The first jump pad was like taking a gamble on making it to the first platform.

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 29, 2023, 6:21pm UTC](https://forum.makecode.com/t/roller-beta/18805/10 "2023-03-29T18:21:53Z")

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Yeah, Ik what you mean… Imma fix that.

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 30, 2023, 3:59pm UTC](https://forum.makecode.com/t/roller-beta/18805/11 "2023-03-30T15:59:34Z")

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> **[Roller - BETA](https://arcade.makecode.com/80125-71247-29925-05972)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Updates:

- Zero slightly changed
- Jump pads fixed

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [March 30, 2023, 8:08pm UTC](https://forum.makecode.com/t/roller-beta/18805/12 "2023-03-30T20:08:06Z")

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If I had a nickel for every gravity shifting runner game on the forum I’d have two nickels. Which is not a lot, but it’s weird it happened twice.

Jokes aside, great game

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<div class="post-metadata">

### Author: ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)
#### Post date: [March 30, 2023, 8:09pm UTC](https://forum.makecode.com/t/roller-beta/18805/13 "2023-03-30T20:09:53Z")

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This is a great game! So far I’ve been able to beat Sprinter, Travel, Phantom, and Dehydrated.

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [March 31, 2023, 6:06pm UTC](https://forum.makecode.com/t/roller-beta/18805/14 "2023-03-31T18:06:40Z")

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Hmm…

> **[Roller - BETA](https://arcade.makecode.com/40772-52179-26984-06365)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I think I broke the game or something cause whenever I try to play the first level, it shows a blank 150x15 tile map. I’m also working on adding a community level thing like Cybershift… Could that be the problem?

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [April 1, 2023, 5:30pm UTC](https://forum.makecode.com/t/roller-beta/18805/15 "2023-04-01T17:30:47Z")

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You have an empty tilemap defined when you press the button… Did you acidentally delete it? Anyways, I restored it from an older version here:

> **[Roller - BETA \[Level restored\]](https://arcade.makecode.com/S92531-32396-12366-27211)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [April 3, 2023, 4:38pm UTC](https://forum.makecode.com/t/roller-beta/18805/16 "2023-04-03T16:38:37Z")

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The empty tilemap was intentional… I put it in as a placeholder for the first forum community level in my game…  
What I wanted was the first level and the empty level separate. You can open the forum levels by pressing _menu._

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [April 10, 2023, 5:23pm UTC](https://forum.makecode.com/t/roller-beta/18805/17 "2023-04-10T17:23:37Z")

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Also a fun easter egg, but turning on the song _Nine Circles_ at 2:30 seconds and playing Zero at the same time matches the rhythm perfectly ( ͡° ͜ʖ ͡°)

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [May 4, 2023, 4:15pm UTC](https://forum.makecode.com/t/roller-beta/18805/18 "2023-05-04T16:15:12Z")

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Still workin’ on this?

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<div class="post-metadata">

### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [May 8, 2023, 4:35pm UTC](https://forum.makecode.com/t/roller-beta/18805/19 "2023-05-08T16:35:54Z")

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Not really… I have an updated version of the game with 5 new levels, but they’re really unbalanced and I’m constantly fixing the bugs.

(I’m also working on a second gamemode, similar to how the Swing Copter works)

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [June 8, 2023, 11:21pm UTC](https://forum.makecode.com/t/roller-beta/18805/20 "2023-06-08T23:21:19Z")

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Hey! know you aren’t working on this but I made a community level! It’s probably outdated but it was worth a shot!

> **[Roller - BETA (Metropolis)](https://arcade.makecode.com/S07534-07229-21411-10098)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

(It’s kinda hard)

[Next page](https://forum.makecode.com/t/roller-beta/18805.md?page=2)
