# Roller - BETA

**URL:** <https://forum.makecode.com/t/roller-beta/18805>\
**Category:** Arcade\
**Created:** [March 27, 2023, 11:11pm UTC](https://forum.makecode.com/t/roller-beta/18805 "2023-03-27T23:11:38Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [June 12, 2023, 4:35pm UTC](https://forum.makecode.com/t/roller-beta/18805/21 "2023-06-12T16:35:16Z")

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I love it! Really well made, and it’s not that hard 🙂

(jk it took me over 20 attempts) 🥲

If you have the time, could you make a community level section by pressing menu? I have absolutely no idea how to do that, so I would appreciate it if you could help me.

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 12, 2023, 6:41pm UTC](https://forum.makecode.com/t/roller-beta/18805/22 "2023-06-12T18:41:51Z")

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Is the coin even obtainable? Anyway, I’d love an auto-restart feature if anyone’s up to the task!

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 12, 2023, 10:23pm UTC](https://forum.makecode.com/t/roller-beta/18805/23 "2023-06-12T22:23:30Z")

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Nope. It uses the blank tilemap which has an unobtainable coin. Idk how to fix it.

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 12, 2023, 10:23pm UTC](https://forum.makecode.com/t/roller-beta/18805/24 "2023-06-12T22:23:35Z")

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Could you Give me a better example of what you mean by that? You can already access the community levels tab by pressing menu.

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 15, 2023, 10:51pm UTC](https://forum.makecode.com/t/roller-beta/18805/25 "2023-06-15T22:51:11Z")

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@AbstractDesigner Is this post dead? I hope i is not cause this is one of the best games ive seen on makecode it just needs some good music

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 16, 2023, 4:07pm UTC](https://forum.makecode.com/t/roller-beta/18805/26 "2023-06-16T16:07:36Z")

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I have an Idea for a Third Gamemode kinda like Robot

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [June 16, 2023, 4:08pm UTC](https://forum.makecode.com/t/roller-beta/18805/27 "2023-06-16T16:08:33Z")

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Yeah, it’s pretty much a dead post… I still open up the project and code a little bit sometimes, though. I might add music in a future update.

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [June 16, 2023, 4:12pm UTC](https://forum.makecode.com/t/roller-beta/18805/28 "2023-06-16T16:12:11Z")

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Cool level

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [June 16, 2023, 4:14pm UTC](https://forum.makecode.com/t/roller-beta/18805/29 "2023-06-16T16:14:51Z")

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My code for the community levels are a little cluttered, so if you could straighten things up and make it look similar to the menu from _Cybershift_, it would really help a lot 😊

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 16, 2023, 4:29pm UTC](https://forum.makecode.com/t/roller-beta/18805/30 "2023-06-16T16:29:38Z")

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Oh! Totally Fine! So you want a page for community levels and Main levels?

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 16, 2023, 6:17pm UTC](https://forum.makecode.com/t/roller-beta/18805/31 "2023-06-16T18:17:10Z")

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> **[Roller - BETA (Pixel's Edits)](https://arcade.makecode.com/95737-45095-85048-71749)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I made a more clear and less cluttered menu! There is a FORUM LEVELS tab and MAIN LEVELS tab!  
I also left a little note saying what I did

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 16, 2023, 6:17pm UTC](https://forum.makecode.com/t/roller-beta/18805/32 "2023-06-16T18:17:13Z")

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Thanks! It came out shorter than I wanted it to though.

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 16, 2023, 6:17pm UTC](https://forum.makecode.com/t/roller-beta/18805/33 "2023-06-16T18:17:30Z")

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I’ve Been working on a Forum Level Called Fractured its not very hard I will post it soon

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 16, 2023, 9:07pm UTC](https://forum.makecode.com/t/roller-beta/18805/34 "2023-06-16T21:07:58Z")

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Heres Roller - BETA [Level restored] plus my new level Fractured [https://arcade.makecode.com/S16574-42532-95682-54417](https://arcade.makecode.com/S16574-42532-95682-54417)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 21, 2023, 10:01pm UTC](https://forum.makecode.com/t/roller-beta/18805/35 "2023-06-21T22:01:30Z")

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Also, I realized the reason why there was a blank tilemap. It’s because the You directly copied the first level then erased it and put it in the community levels area. I found out after I made my custom level. If you play SPRINT first level in my version, It will be the exact same as Metropolis.

Just thought you should know.

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [July 3, 2023, 5:18pm UTC](https://forum.makecode.com/t/roller-beta/18805/36 "2023-07-03T17:18:32Z")

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Thanks! This is exactly what I wanted!

Now all I need to do is combine my beta link…

> **[Roller - BETA](https://arcade.makecode.com/37552-30245-71478-99915)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

…With your menu…

> **[Roller - BETA (Pixel's Edits)](https://arcade.makecode.com/S15401-37252-94501-70231)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

…and then I can finish the other main levels and add the forum ones in!

(If only someone could do that for me…) 🤔

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [July 3, 2023, 5:28pm UTC](https://forum.makecode.com/t/roller-beta/18805/37 "2023-07-03T17:28:02Z")

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uh oh.

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 4, 2023, 9:37pm UTC](https://forum.makecode.com/t/roller-beta/18805/38 "2023-07-04T21:37:17Z")

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How many more main levels are there gonna be

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [July 4, 2023, 9:39pm UTC](https://forum.makecode.com/t/roller-beta/18805/39 "2023-07-04T21:39:22Z")

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I’m currently attempting to combine them both but for some reason, On specific levels the menus open up again. I’m going too work on this again after I finish my GAME JAM submission.

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [July 10, 2023, 4:33pm UTC](https://forum.makecode.com/t/roller-beta/18805/40 "2023-07-10T16:33:52Z")

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Thanks!

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