# Rpg help

**URL:** https://forum.makecode.com/t/rpg-help/13157
**Category:** Help
**Created:** [April 18, 2022, 5:15pm UTC](https://forum.makecode.com/t/rpg-help/13157 "2022-04-18T17:15:54Z")
**Posts on this page:** 15
**Page:** 1

<div class="post-metadata">

### Author: ![Segatendo](https://avatars.discourse-cdn.com/v4/letter/s/898d66/32.png) [@Segatendo](https://forum.makecode.com/u/Segatendo)
#### Post date: [April 18, 2022, 5:15pm UTC](https://forum.makecode.com/t/rpg-help/13157/1 "2022-04-18T17:15:54Z")

</div>

im making an rpg and it has sideways stairs and i want it to be like pokemon firered where they move slanted up the stairs .if you dont know what i mean just go onto the game and when you go up the side stairs hold up and left at the same time and when going down hold the down and right buttons(i would like stairs like that withought having to press buttons like that,i also would like to know if theres a way of adding night and day. in this example i did if you press A or B it goes darker or brighter but i want that to be like every 5 seconds so when im making the game i can edit ti to be a resonable length,and lastly this will be a zombie game so i want other cpus aswell as the zombies but i want the cpus once overlapped with the zombies to then become a zombie too that will follow the main sprite.

if anyone can help with that i would be really gratefull and here is the following game.

> **[zombie rpg](https://arcade.makecode.com/61896-41352-50066-46178)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

### Author: ![AqeeAqee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aqeeaqee/32/5424_2.png) [@AqeeAqee](https://forum.makecode.com/u/AqeeAqee)
#### Post date: [April 25, 2022, 5:09pm UTC](https://forum.makecode.com/t/rpg-help/13157/2 "2022-04-25T17:09:41Z")

</div>

Hi @Segatendo  
I trid to find solution for your 3 questions:

1. 

> [@Segatendo](#):
>
> stairs like that withought having to press buttons

I am nor very sure that my understand is right. Do you mean only left/right button, I guess. If so, add following blocks:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/e/e5daf60798693ec3d08b44052e6b70c19621ec93.png)  
(And prev codes in the “forever” can be deleted)

1. 

> [@Segatendo](#):
>
> darker or brighter

Add following(with a new variable “hour”):  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/d/d30b0025c49e86c82ed8367c9b4a3409eec520b6.png)

1. 

> [@Segatendo](#):
>
> cpus once overlapped with the zombies to then become a zombie too

Set a zombie to cpu(with a image), with a chance 50% (or any logic you like), and add “on Enemy overlap Cpu” block as below:  
(I moved these blocks setting animations into a function for calling them at different place. )  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/1ed5f877ce2aef8545ed2c4c0a7c51b96c6c40e0.png)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/9/9b964981d5c0bd260cad3b94f1b72c56946bc1f2.png)

Hope these helps. Feel free ask me if have any question on these.

---

<div class="post-metadata">

### Author: ![AqeeAqee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aqeeaqee/32/5424_2.png) [@AqeeAqee](https://forum.makecode.com/u/AqeeAqee)
#### Post date: [April 25, 2022, 5:10pm UTC](https://forum.makecode.com/t/rpg-help/13157/3 "2022-04-25T17:10:56Z")

</div>

Here’s the project, check it for details please.

> **[zombie rpg](https://arcade.makecode.com/68243-60044-86694-27473)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

### Author: ![Segatendo](https://avatars.discourse-cdn.com/v4/letter/s/898d66/32.png) [@Segatendo](https://forum.makecode.com/u/Segatendo)
#### Post date: [April 26, 2022, 5:04pm UTC](https://forum.makecode.com/t/rpg-help/13157/4 "2022-04-26T17:04:24Z")

</div>

thankyou so much this is exactly what i needed you are a great help 🙂

---

<div class="post-metadata">

### Author: ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)
#### Post date: [April 27, 2022, 11:47pm UTC](https://forum.makecode.com/t/rpg-help/13157/5 "2022-04-27T23:47:35Z")

</div>

question, which is the extension for the notifacations extension, and how do I find it?

---

<div class="post-metadata">

### Author: ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)
#### Post date: [April 28, 2022, 9:17pm UTC](https://forum.makecode.com/t/rpg-help/13157/6 "2022-04-28T21:17:53Z")

</div>

🙂

> **[GitHub - UnsignedArduino/Notifications: A MakeCode Arcade extension that...](https://github.com/unsignedarduino/notifications)**
>
> A MakeCode Arcade extension that shows messages at the top of the screen! - GitHub - UnsignedArduino/Notifications: A MakeCode Arcade extension that shows messages at the top of the screen!

You can use my [list](https://github.com/UnsignedArduino/Awesome-Arcade-Extensions) to find the extension links. (Just do a quick page search for the name) 🙂

---

<div class="post-metadata">

### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [April 29, 2022, 12:28am UTC](https://forum.makecode.com/t/rpg-help/13157/7 "2022-04-29T00:28:18Z")

</div>

Is this like a whole entire list of extensions you use a lot?

---

<div class="post-metadata">

### Author: ![Segatendo](https://avatars.discourse-cdn.com/v4/letter/s/898d66/32.png) [@Segatendo](https://forum.makecode.com/u/Segatendo)
#### Post date: [April 29, 2022, 6:52pm UTC](https://forum.makecode.com/t/rpg-help/13157/8 "2022-04-29T18:52:16Z")

</div>

i think just search notification extension on the forum

---

<div class="post-metadata">

### Author: ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)
#### Post date: [April 29, 2022, 8:01pm UTC](https://forum.makecode.com/t/rpg-help/13157/9 "2022-04-29T20:01:30Z")

</div>

Yes! And I keep it updated!\*

* * *

\* -ish

---

<div class="post-metadata">

### Author: ![AqeeAqee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aqeeaqee/32/5424_2.png) [@AqeeAqee](https://forum.makecode.com/u/AqeeAqee)
#### Post date: [April 29, 2022, 8:01pm UTC](https://forum.makecode.com/t/rpg-help/13157/10 "2022-04-29T20:01:38Z")

</div>

URL for adding extension: [https://github.com/unsignedarduino/notifications](https://github.com/unsignedarduino/notifications)

or [notifications](https://github.com/UnsignedArduino/Awesome-Arcade-Extensions#notifications) in @UnsignedArduino 's [Awesome Arcade Extensions](https://github.com/UnsignedArduino/Awesome-Arcade-Extensions) list

---

<div class="post-metadata">

### Author: ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)
#### Post date: [May 2, 2022, 4:24pm UTC](https://forum.makecode.com/t/rpg-help/13157/11 "2022-05-02T16:24:40Z")

</div>

Wait, I tried to copy and paste on javascrpit, but it keeps telling me that spriteutils is missing. How do I fix this?

---

<div class="post-metadata">

### Author: ![Colethewolf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/colethewolf/32/4165_2.png) [@Colethewolf](https://forum.makecode.com/u/Colethewolf)
#### Post date: [May 2, 2022, 4:55pm UTC](https://forum.makecode.com/t/rpg-help/13157/12 "2022-05-02T16:55:10Z")

</div>

> **[zombie rpg](https://arcade.makecode.com/91335-57199-25908-68529)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

### Author: ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)
#### Post date: [May 2, 2022, 5:12pm UTC](https://forum.makecode.com/t/rpg-help/13157/13 "2022-05-02T17:12:09Z")

</div>

It should automatically pull in arcade-sprite-util as a dependency. Can you share a photo?

---

<div class="post-metadata">

### Author: ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)
#### Post date: [May 3, 2022, 5:22pm UTC](https://forum.makecode.com/t/rpg-help/13157/14 "2022-05-03T17:22:42Z")

</div>

Unfortunatly it didn’t, but that was because i did it in javascript, before i read README (like an idiot) But after i read it, i got it working, thanks!

---

<div class="post-metadata">

### Author: ![Segatendo](https://avatars.discourse-cdn.com/v4/letter/s/898d66/32.png) [@Segatendo](https://forum.makecode.com/u/Segatendo)
#### Post date: [May 3, 2022, 5:24pm UTC](https://forum.makecode.com/t/rpg-help/13157/15 "2022-05-03T17:24:00Z")

</div>

thanks colethewolf this room looks great and is the kinda thing i was going for just didnt know how
