# Saving And Loading

**URL:** https://forum.makecode.com/t/saving-and-loading/15937
**Category:** Help
**Created:** [October 21, 2022, 5:50pm UTC](https://forum.makecode.com/t/saving-and-loading/15937 "2022-10-21T17:50:15Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![Kiwiphoenix364](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kiwiphoenix364/32/14368_2.png) [@Kiwiphoenix364](https://forum.makecode.com/u/Kiwiphoenix364)
#### Post date: [October 21, 2022, 8:00pm UTC](https://forum.makecode.com/t/saving-and-loading/15937/3 "2022-10-21T20:00:40Z")

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@Sarge For my [Mini Game Jam #2](https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-2-submission-thread/14534/14) game, I used this to save my tilemaps

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/ff577637a8e17a4de3db49f716827cf6f0537e59.png)  
and this to load my tilemaps  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/3/323037a4c683e4de2051e78ecc11ec153b8ffded.png)  
It worked pretty well, but I had to save walls separately. I just figured I’d pull this out if it could help you encode tilemaps (if you haven’t already figured that out!)

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