# Sega Saturn "3D" sprite distorsion

**URL:** https://forum.makecode.com/t/sega-saturn-3d-sprite-distorsion/10303
**Category:** Show & Tell
**Created:** [October 4, 2021, 4:40pm UTC](https://forum.makecode.com/t/sega-saturn-3d-sprite-distorsion/10303 "2021-10-04T16:40:07Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [September 15, 2025, 7:29pm UTC](https://forum.makecode.com/t/sega-saturn-3d-sprite-distorsion/10303/5 "2025-09-15T19:29:41Z")

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> [@Brohann's 3D devlog](https://forum.makecode.com/t/brohanns-3d-devlog/20917/84):
>
> HUGE BREAKTHROUGH TODAY TEXTURED POLYGONS!!! its actually very simple and uses @Nome_muito_criativo’s [Sega Saturn “3D” sprite distorsion](https://forum.makecode.com/t/sega-saturn-3d-sprite-distorsion/10303) There’s still tons of optimizations to be made, so keep your eyes peeled for more updates eyes eyes eyes

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