# SHAPE SMASHER - A arena shooter game about shapes

**URL:** <https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289>\
**Category:** Show & Tell\
**Created:** [July 25, 2025, 7:25pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289 "2025-07-25T19:25:56Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [July 25, 2025, 7:25pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/1 "2025-07-25T19:25:56Z")

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Hello, i have a little side project that has reached a presentable state that i wish to showcase. Here is: SHAPE SMASHER! (Prototype Demo 1)

> **[Shape Smasher (DEMO1)](https://arcade.makecode.com/S75238-73625-32397-04355)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

> **How to play**
>
> The game allows you to choose between 7 shapes with different stats.  
> You first choose your Body, wich changes your stats and super move, then you choose your Weapon, wich changes your basic attack!

> **Controls**
>
> LeftClick or A press on mobile: Basic Attack  
> RightClick or B press on mobile: Super attack

This game is HEAVILY inspired by Swirlix’s Coder Clash. Have fun _smash_ing some _shape_s!

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [July 26, 2025, 8:59pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/2 "2025-07-26T20:59:17Z")

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> [@Bilangus](#):
>
> HEAVILY inspired by Swirlix’s Coder Clash.

which was inspired by brawl stars, which was inspired by league of legends, which was inspired by a mod to warcraft 3(what is that game)  
cool game tho!

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [July 27, 2025, 2:14am UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/3 "2025-07-27T02:14:58Z")

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Why weapon same size as body

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**Author:** ![Fixitude](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fixitude/32/28576_2.png) [@Fixitude](https://forum.makecode.com/u/Fixitude)\
**Post date:** [July 27, 2025, 5:36am UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/4 "2025-07-27T05:36:36Z")

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Nice game! I love the wheel body…

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [July 28, 2025, 2:06am UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/5 "2025-07-28T02:06:41Z")

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Actually… yeah i did that because i didnt want to make twice as many assets, then i grew used to it. Im unsure if i should change it, so…

**POLL TIME!**

_Poll ([view on site](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/5))_

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**Author:** ![Allegory\_Cheese](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/allegory_cheese/32/31845_2.png) [@Allegory\_Cheese](https://forum.makecode.com/u/Allegory_Cheese)\
**Post date:** [July 28, 2025, 3:08am UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/6 "2025-07-28T03:08:24Z")

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Wheel Body + Star Weapon is goated

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [July 28, 2025, 4:20pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/7 "2025-07-28T16:20:36Z")

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Ya know, theres a block that can modify a weapons size…

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [July 28, 2025, 5:54pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/8 "2025-07-28T17:54:03Z")

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SHAPE SMASHER: DEMO 1.5  
The Variety mini update

> **[Shape Smasher (DEMO1.5)](https://arcade.makecode.com/S18691-37427-03501-98376)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

> **Whats New**
>
> SHAPES
> 
> Added 1 new shape: FLAME  
> FEESH Body was buffed  
> FEESH Weapon was reworked  
> Overall balancing changes
> 
> ENEMIES
> 
> Added 3 new enemy types:
> 
> TRI: Ranged triangle enemies.  
> DIA: Fast-moving frail enemies.  
> REC: Big angry rectangle with a lot of health.

Changes to the weapon’s size are yet to come as the poll hasn’t been up for too long. You can expect a decently large update for Demo 2.

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<div class="post-metadata">

**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [July 28, 2025, 10:10pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/9 "2025-07-28T22:10:39Z")

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I made a tierlist

 ![Screenshot 2025-07-28 12.06.19 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/4/84e1c1fcece2f02dddcba8aa51c9ede57ec0c753.png)

 ![Screenshot 2025-07-28 12.06.32 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/4/c4aaf531f6a0a421eb1741d7c7a86c401cf64fc0.png)  
S=too good/ maybe nerf?  
A=good  
B=average/not bad  
C=Worse but still sometimes useful  
D=Too bad/please buff  
Also I made some good combos  
Rhombus weapon + Drill body  
good range + super when enemies are too close

Boxer weapon + Circle body  
Great at close range and can 2 shot red guy, user super to get rid of triangles and not lose position

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [July 29, 2025, 4:44pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/10 "2025-07-29T16:44:40Z")

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Dude, thats so cool. Its like the most digestible form of feedback i could’ve ever had asked for.

(And, in hindsight, fire was definitely unbalanced lol)

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**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 29, 2025, 4:45pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/11 "2025-07-29T16:45:27Z")

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feesh body and drill turns into a monster when invisible

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 29, 2025, 4:45pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/12 "2025-07-29T16:45:58Z")

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turn it into 3/4 of og damage for flame nerf and the flame super has 2 less fire circles

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 29, 2025, 4:46pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/13 "2025-07-29T16:46:08Z")

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next it would be cool if you would add a rocket shape and its body explodes destroying everything in a large radius and you would shoot homing rockets that explode although the shooting one might be too op its a suggestion

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 29, 2025, 9:17pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/14 "2025-07-29T21:17:39Z")

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I’m making a combo thing where i say every combo its pros and cons

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 29, 2025, 9:17pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/15 "2025-07-29T21:17:42Z")

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give hexagon super infinite piercing so you could destroy tons of enemies in a clump

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<div class="post-metadata">

**Author:** ![Fixitude](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fixitude/32/28576_2.png) [@Fixitude](https://forum.makecode.com/u/Fixitude)\
**Post date:** [July 29, 2025, 10:12pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/16 "2025-07-29T22:12:47Z")

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Just a suggestion, combine all your posts into a big reply because otherwise everybody gets like 5 new things.

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 29, 2025, 10:54pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/17 "2025-07-29T22:54:52Z")

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yeah sorry about that

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<div class="post-metadata">

**Author:** ![Makecoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/makecoder/32/23787_2.png) [@Makecoder](https://forum.makecode.com/u/Makecoder)\
**Post date:** [July 30, 2025, 5:23pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/18 "2025-07-30T17:23:51Z")

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oh come on I acidentally deleted the combo thing when I misclicked the save for later noooooooo

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<div class="post-metadata">

**Author:** ![Fixitude](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fixitude/32/28576_2.png) [@Fixitude](https://forum.makecode.com/u/Fixitude)\
**Post date:** [July 30, 2025, 5:23pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/19 "2025-07-30T17:23:59Z")

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No Problem! 😅

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [July 31, 2025, 4:49pm UTC](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289/20 "2025-07-31T16:49:16Z")

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@Bilangus You should make it so you have to unlock some bodies and weapons so you can’t immediately grind

[Next page](https://forum.makecode.com/t/shape-smasher-a-arena-shooter-game-about-shapes/38289.md?page=2)
