# Simple rotate sprite?

**URL:** <https://forum.makecode.com/t/simple-rotate-sprite/1719>\
**Category:** Arcade\
**Created:** [April 16, 2020, 11:44pm UTC](https://forum.makecode.com/t/simple-rotate-sprite/1719 "2020-04-16T23:44:46Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![jacob\_c](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jacob_c/32/1532_2.png) [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Post date:** [April 17, 2020, 12:17am UTC](https://forum.makecode.com/t/simple-rotate-sprite/1719/2 "2020-04-17T00:17:20Z")

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Great question jon (and welcome)!

I’ve wanted this too, but unfortunately, I don’t think there’s any built-in support for this yet.

However, @AlexK wrote an extension that does some sprite rotation: [Having a Blast with MakeCode Arcade!](https://forum.makecode.com/t/having-a-blast-with-makecode-arcade/59/6).

The first time I needed rotation, I was able to just use the line drawing primitives in the `Image` drawer to achieve what I needed. More recently I had a very tiny racecar sprite that I wanted to rotate. The rotation extension didn’t do so great with my small image, though, so I ended up drawing 16 frames and selecting the closest one with math. But maybe the extension will work better for your use case.

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