# Sine waves

**URL:** <https://forum.makecode.com/t/sine-waves/38618>\
**Category:** Arcade\
**Tags:** graphics-and-math\
**Created:** [August 11, 2025, 4:30pm UTC](https://forum.makecode.com/t/sine-waves/38618 "2025-08-11T16:30:06Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)\
**Post date:** [August 12, 2025, 2:31am UTC](https://forum.makecode.com/t/sine-waves/38618/2 "2025-08-12T02:31:21Z")

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Give this a try and see if it gives you a place to start and play with these concepts.

> [@Game Math](https://forum.makecode.com/t/game-math/2934):
>
> Hi - On some of the more recent Live Advance Arcade streams some Trig functions (sin, cos, tan) have been used. I can follow along, but still do not completely understand when those functions are applicable in games (trying to avoid just memorizing code). I was wondering if anyone know where there are some good resources that goes over this and how it is applied to games. I believe this functions could be beneficial in creating a Field Goal kicking game, where one bar bounces back forth on the…

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