# So.. I was making a new game and need some help with ideas

**URL:** https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330
**Category:** Help
**Tags:** game
**Created:** [February 24, 2026, 1:12am UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330 "2026-02-24T01:12:22Z")
**Posts on this page:** 10
**Page:** 1

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### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [February 24, 2026, 1:12am UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/1 "2026-02-24T01:12:22Z")

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So, I am making a dungeon game, and it has little to nothing except the boss I was working on.

**THE THUNDER WIZARD!** (It’s awe-inspiring)

He gets 5 attacks, one I have already done

1. Landmines that the player steps on and it launches projectiles everywhere.
2. Nothing
3. Nothing
4. Nothing
5. Nothing

So… Anyone got ideas for attacks for my boss?

> **[Dungeon Game](https://arcade.makecode.com/S65175-53294-01670-92947)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

My poorly built dungeon game because of lack of skill 😀 (Also, the numbers above the boss are visual reference for the random number that signals attacks)

> **Summary**
>
> This text will be hidden

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### Author: ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)
#### Post date: [February 24, 2026, 3:49am UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/2 "2026-02-24T03:49:15Z")

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You can make the boss shoot projectiles in your direction!

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### Author: ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)
#### Post date: [February 24, 2026, 6:43pm UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/4 "2026-02-24T18:43:33Z")

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you can make the boss throw potions everywhere onto random tiles and have the potions kind of linger there until they go away. So kind of like lingering potions from Minecraft.

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### Author: ![Coderadventurer](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coderadventurer/32/24824_2.png) [@Coderadventurer](https://forum.makecode.com/u/Coderadventurer)
#### Post date: [February 24, 2026, 6:51pm UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/5 "2026-02-24T18:51:20Z")

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add in swarm enemies that can also trigger the land mines and overwhelm the player but easy to cut down, or you could add in an electric bar that goes from side to side.

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### Author: ![Nugit](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/nugit/32/32425_2.png) [@Nugit](https://forum.makecode.com/u/Nugit)
#### Post date: [February 25, 2026, 3:54am UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/6 "2026-02-25T03:54:54Z")

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Some attack ideas:

1. Same as yours, landmine
2. Shoots out lightning orbs from himself in random directions
3. bounces around the arena randomly and shoots out lightning orbs in the direction of the player
4. summons lightning guys that follow you
5. (could be final attack) teleports around the arena and 8 arcs come from either side every second with random speeds

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<div class="post-metadata">

### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [February 25, 2026, 10:03pm UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/7 "2026-02-25T22:03:55Z")

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It is… **UPDATE TIME!**

> **[Dungeon Game](https://arcade.makecode.com/S65175-53294-01670-92947)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

So, what’s new?

Taking some inspiration from @YamJam, @Coderadventurer, I have added 2 more attacks!

1. Landmines
2. **Lightning Bar (That moves across the screen)**
3. **Potion Toss (Boss chucks em out all around him)**
4. Empty
5. Empty

Currently Lightning Bar works but Potion Toss is giving me lots of grief. I can’t make it toss randomly around the boss. Can anyone help?

One last thing. If you wish to dodge the Lighting Bar, get behind a wall!

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### Author: ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)
#### Post date: [February 25, 2026, 11:09pm UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/8 "2026-02-25T23:09:59Z")

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For the potion attack you can just make a target sprite on a random tilemap and make the potion move to that spot. It’s probably mot the _best_ method, but it should get the job(blurred for those who are scared of the word) done!

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<div class="post-metadata">

### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [March 2, 2026, 10:41pm UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/9 "2026-03-02T22:41:36Z")

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I apologize, its not left click for dash its right click! Sorry for having an extra post 😅

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<div class="post-metadata">

### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [March 2, 2026, 11:42pm UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/10 "2026-03-02T23:42:46Z")

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**MEGA UPDATE**

_cough_ _cough_. Anyway… I have completed the boss.. AND made level 2!

> **[Dungeon Game](https://arcade.makecode.com/S65175-53294-01670-92947)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Boss has 4 attacks no longer 5.

1. Landmines
2. Lightning Bar
3. Potion Toss
4. **Lightning cage (This move locks you in a box)**

I have added a dash function. Using left click on your mouse you can dash in the direction your facing! It’s basically the only way to dodge most attacks in the game.

Level 2 is just a tilemap right now. You can however dash up when you meet a wall. Sorta like wall climbing. Hope you enjoy this update!

_Poll ([view on site](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/10))_

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<div class="post-metadata">

### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [March 4, 2026, 12:55am UTC](https://forum.makecode.com/t/so-i-was-making-a-new-game-and-need-some-help-with-ideas/42330/11 "2026-03-04T00:55:26Z")

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**TINY UPDATE**

So this update doesn’t realllly deserve an update, but I think it’s pretty nice.

> **[Dungeon Game](https://arcade.makecode.com/S65175-53294-01670-92947)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

SO! I have completed level two for the most part, I still need a way to leave level 2. It does offer however, lil’ mushroom guys that you can stomp on goomba style. And shooters that shoot things at you from all directions. It’s not much, but I hope you guys enjoy! (Sidenote: I realized I added too many hearts for my deving purposes, so I fixed that lol)

OH! Almost forgot. Whenever you die, it sets you to your last saved location.
