# So Long, 2023!

**URL:** <https://forum.makecode.com/t/so-long-2023/25568>\
**Category:** MakeCode Blog\
**Created:** [January 2, 2024, 6:45pm UTC](https://forum.makecode.com/t/so-long-2023/25568 "2024-01-02T18:45:27Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [January 2, 2024, 6:45pm UTC](https://forum.makecode.com/t/so-long-2023/25568/1 "2024-01-02T18:45:27Z")

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It has obviously been a huge year with huge events, especially with the Makecode Forums. While we did face huge issues such as _The Mass Exodus_. We would also get to see the rise of some great stuff. This blog post has been made to highlight them all!

2023 led to the rise of many new users on the forums

The Coder King Series crowned a new Coder King/Champion this year: [@Brohann](https://forum.makecode.com/u/brohann) with his Makecode Puzzle Challenge!

> [@MakeCode Puzzle Challenge](https://forum.makecode.com/t/makecode-puzzle-challenge/21173):
>
> This won the [Coder king 2](https://forum.makecode.com/t/coder-king-2/16390) competition, so I am sharing it as a topic. I will also release puzzle mode sometime soon. [My project-1\_adobe\_express] [title screen] [gameplay] [character select] Welcome, to Makecode Puzzle Challenge! [[Screen Shot 2023-06-26 at 10.03.28 AM] ](https://brohann.itch.io/makecode-puzzle-challenge)[[Screen Shot 2023-06-26 at 10.09.47 AM(1)] ](https://makecoders.dorik.io/makecode-puzzle-challenge) There are 3 ways to play. [itch.io](http://itch.io/), my website, and here in makecode. [itch.io](http://itch.io/) and my website will not save your progress if your are using chrome. controls and credits …

We had 2 game jams this year. Which is good since they are quite rare. The Prehistoric Game Jam and the Superheroes in My Community Game Jam. Along with many mini game jams (I think we’re at #16). We were able to see some great games such as Dino Zoo by [@sylvancircle](https://forum.makecode.com/u/sylvancircle), Fossil Clicker by [@UnsignedArduino](https://forum.makecode.com/u/unsignedarduino), Booga Bruh by [@PixelDoodle](https://forum.makecode.com/u/pixeldoodle), Dino Blast by [@InvalidProject99](https://forum.makecode.com/u/invalidproject99). We also got to see Mr. [@Sarge](https://forum.makecode.com/u/sarge) Sing!

> [@\[Announcement\] Mini Game Jam #16 - Train Jam!](https://forum.makecode.com/t/announcement-mini-game-jam-16-train-jam/24788/8):
>
> notes Tell me, did the wind sweep you off your feet~ notes

We also got some new and interesting stuff coming towards the servers this year.

Such include: [@randomuser](https://forum.makecode.com/u/randomuser) AI extension + first Neural Networks, [@AqeeAqee](https://forum.makecode.com/u/aqeeaqee) Isometric Extension + Karaoke + Raycasting extension, [@BrainstormStudiosLTD](https://forum.makecode.com/u/BrainstormStudiosLTD) Hoplings, [@Lucas\_M-DangerKitty](https://forum.makecode.com/u/Lucas_M-DangerKitty) Red Line, and so much more. BUT, WE CANNOT FORGET ABOUT THE MAKECODE’S BIGGEST ONE YET! [@PixelDoodle](https://forum.makecode.com/u/pixeldoodle) The Biggest Smash Bros Game (plus it was the first topic to ever receive \>1000 replies).

TRENDING: MAKECODE PLATFORMER WAR! Although I don’t want to @ing anyone.

And, we all cannot forget about this…… _The Makecode Mass Exodus_. This year, we were forced to say goodbye to many great users.

OVERALL: 2023, we all had our ups and downs, but it was all a great year for the makecode community nonetheless! Lets hope 2024 will carry the torch as well!

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**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [January 2, 2024, 6:55pm UTC](https://forum.makecode.com/t/so-long-2023/25568/2 "2024-01-02T18:55:27Z")

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when is coneguy 64 coming out again?

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [January 2, 2024, 11:30pm UTC](https://forum.makecode.com/t/so-long-2023/25568/3 "2024-01-02T23:30:06Z")

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> [@Taser](#):
>
> We also got to see Mr. [@Sarge](https://forum.makecode.com/u/sarge) Sing!

I like how this is worthy of a mention 😂

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**Author:** ![Mega0star01](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mega0star01/32/14784_2.png) [@Mega0star01](https://forum.makecode.com/u/Mega0star01)\
**Post date:** [January 2, 2024, 11:45pm UTC](https://forum.makecode.com/t/so-long-2023/25568/4 "2024-01-02T23:45:27Z")

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![escaped from loong text succesfully](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/5/5b4cef15dd8a0319fe25206fa8acc3b5d6108def.jpeg)

jk.  
Happy new year everyone!!!

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [January 2, 2024, 11:46pm UTC](https://forum.makecode.com/t/so-long-2023/25568/5 "2024-01-02T23:46:45Z")

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> [@Taser](#):
>
> [@randomuser](https://forum.makecode.com/u/randomuser) AI extension + first Neural Networks

YAY!!! 🥳  
And who knows.. the mass exodus has started reversing! Perhaps a mass.. uh.. un-exodus? XD

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**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [January 2, 2024, 11:51pm UTC](https://forum.makecode.com/t/so-long-2023/25568/6 "2024-01-02T23:51:40Z")

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What a year… 🥲

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [January 3, 2024, 4:30pm UTC](https://forum.makecode.com/t/so-long-2023/25568/7 "2024-01-03T16:30:27Z")

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No clue

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**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [January 3, 2024, 4:30pm UTC](https://forum.makecode.com/t/so-long-2023/25568/8 "2024-01-03T16:30:31Z")

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well, um, I’m too busy to code much and nobody else has the time and expertise

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**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [January 3, 2024, 4:30pm UTC](https://forum.makecode.com/t/so-long-2023/25568/9 "2024-01-03T16:30:47Z")

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Buh bye 2023!

In response to @goldtopaz, Coneguy 64 is coming out this year. I’ve done a lot of research on 3D Makecode, but I can’t wrap my head around it- (I genuinely believe I don’t have the mental capacity to make it fully 3D.)

I’ve been thinking about making it in 2D, kind of like that old flash game Super Mario 63, but mixed with the Flip sections from Super Paper Mario.

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**Author:** ![Unique](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unique/32/32724_2.png) [@Unique](https://forum.makecode.com/u/Unique)\
**Post date:** [January 3, 2024, 6:47pm UTC](https://forum.makecode.com/t/so-long-2023/25568/10 "2024-01-03T18:47:23Z")

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You should use the isometric extension, i think the extension has a ton of potential. Maybe like an OG Super Mario RPG type of art style.
