I have only noticed the issue occurring with a tile map at this stage. In my latest game, that does not use a tilemap, I don’t have any issues with the number of sprites and it works really well on my Pygamer.
I have only noticed the issue occurring with a tile map at this stage. In my latest game, that does not use a tilemap, I don’t have any issues with the number of sprites and it works really well on my Pygamer.