# Sprite utils appreciation post

**URL:** https://forum.makecode.com/t/sprite-utils-appreciation-post/22966
**Category:** Arcade
**Created:** [October 2, 2023, 7:21pm UTC](https://forum.makecode.com/t/sprite-utils-appreciation-post/22966 "2023-10-02T19:21:44Z")
**Posts on this page:** 1
**Showing post:** 10

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### Author: ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)
#### Post date: [January 27, 2025, 11:48pm UTC](https://forum.makecode.com/t/sprite-utils-appreciation-post/22966/10 "2025-01-27T23:48:00Z")

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oh also, @Catz_N_Coffee check out my post here:

> [@Richard's Arcade Tips #2 - Drawing custom stuff with Images](https://forum.makecode.com/t/richards-arcade-tips-2-drawing-custom-stuff-with-images/28400):
>
> Hey folks! It’s times for the second edition of Richard’s Arcade Tips! First off, I want to mention that I have created a new tag for this series of posts. If you’re interested in seeing all the entries, you can check out the [page for the arcade-tips tag](https://forum.makecode.com/tag/arcade-tips)! With that out of the way, let’s move on to today’s topic! Programmatically drawing to images Sprites are nice, but sometimes you want to draw directly to the screen. This can be tricky to do in Arcade, so I’m going to show off a few methods …

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