# Spubert's Maze

**URL:** <https://forum.makecode.com/t/spuberts-maze/2254>\
**Category:** Arcade\
**Created:** [May 28, 2020, 10:25pm UTC](https://forum.makecode.com/t/spuberts-maze/2254 "2020-05-28T22:25:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![OmegaBull123](https://avatars.discourse-cdn.com/v4/letter/o/bcef8e/32.png) [@OmegaBull123](https://forum.makecode.com/u/OmegaBull123)\
**Post date:** [May 28, 2020, 10:25pm UTC](https://forum.makecode.com/t/spuberts-maze/2254/1 "2020-05-28T22:25:52Z")

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> **[Spubert's Maze](https://arcade.makecode.com/36281-40083-19660-86277)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

  
Please send recomendations for the game in V2.0!

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [May 29, 2020, 4:47pm UTC](https://forum.makecode.com/t/spuberts-maze/2254/2 "2020-05-29T16:47:39Z")

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Awwww, that Spubert sprite is so excited!

One thing you could do is add power ups to increase the time remaining. That way, even if you go down a dead-end you can give the user a little more time to realize their mistake and backtrack.
