# Story extension help

**URL:** https://forum.makecode.com/t/story-extension-help/28371
**Category:** Help
**Created:** [April 22, 2024, 3:23pm UTC](https://forum.makecode.com/t/story-extension-help/28371 "2024-04-22T15:23:11Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![soren\_lorenson](https://avatars.discourse-cdn.com/v4/letter/s/f14d63/32.png) [@soren\_lorenson](https://forum.makecode.com/u/soren_lorenson)
#### Post date: [April 22, 2024, 3:23pm UTC](https://forum.makecode.com/t/story-extension-help/28371/1 "2024-04-22T15:23:11Z")

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In [The Purple Dungeon](https://arcade.makecode.com/S43767-47025-49605-24212) I have a cutscene that triggers in an on sprite overlap with tile, and the tile is a purple gem, and there’s a 50% chance you can continue playing, and if you get that, the cutscene continues repeating. Can someone diagnose the problem and fix it.  
I belive the problem has something to do with @richard’s Story extension.

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### Author: ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)
#### Post date: [April 22, 2024, 4:28pm UTC](https://forum.makecode.com/t/story-extension-help/28371/2 "2024-04-22T16:28:27Z")

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@soren_lorenson that’s because tile overlap events will fire for every frame that the overlap is still happening. To make sure that it only happens once, I recommend setting the tile to be something else before you start the cutscene.

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### Author: ![soren\_lorenson](https://avatars.discourse-cdn.com/v4/letter/s/f14d63/32.png) [@soren\_lorenson](https://forum.makecode.com/u/soren_lorenson)
#### Post date: [April 24, 2024, 5:05pm UTC](https://forum.makecode.com/t/story-extension-help/28371/3 "2024-04-24T17:05:36Z")

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✔  
Lorem Ipsum
