# Super mario arcade.3.3

**URL:** https://forum.makecode.com/t/super-mario-arcade-3-3/4104
**Category:** Arcade
**Tags:** game
**Created:** [October 27, 2020, 5:09pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104 "2020-10-27T17:09:38Z")
**Posts on this page:** 19
**Page:** 1

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### Author: ![ymxdj0](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ymxdj0/32/1222_2.png) [@ymxdj0](https://forum.makecode.com/u/ymxdj0)
#### Post date: [October 27, 2020, 5:09pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/1 "2020-10-27T17:09:38Z")

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> **[super mario arcade.3.3](https://arcade.makecode.com/25364-38487-67897-64030)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

super mario arcade ! 3.3

credit to @cosmoscowboy for the coin movement  
credit to @SPerkins25 for the ? block code  
credit to @purna079 for the music  
credit to @GameGod for the title screen  
credit to @ymxdj0 (me) for everything else  
and credit to you ! for playing my game !❤

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [October 27, 2020, 5:28pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/2 "2020-10-27T17:28:22Z")

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Have you thought of putting enemies in yet?

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### Author: ![ymxdj0](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ymxdj0/32/1222_2.png) [@ymxdj0](https://forum.makecode.com/u/ymxdj0)
#### Post date: [October 27, 2020, 5:31pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/3 "2020-10-27T17:31:52Z")

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I am working on making goombas but it’s kinda hard if you have any tips or tricks to help just reply

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [October 27, 2020, 5:32pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/4 "2020-10-27T17:32:18Z")

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true. I’m thinking of a way right now as I type.

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [October 27, 2020, 5:49pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/5 "2020-10-27T17:49:28Z")

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Great job! Like the title screen. |:D

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### Author: ![SPerkins25](https://avatars.discourse-cdn.com/v4/letter/s/bbce88/32.png) [@SPerkins25](https://forum.makecode.com/u/SPerkins25)
#### Post date: [October 27, 2020, 5:49pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/6 "2020-10-27T17:49:54Z")

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Goombas shouldn’t be too much trouble. I think the simplest behaviour you can give them is some xvelocity so they move to the left, yvelocity so they fall off platforms and have bounce on walls turned on.

In an overlap block you can have an if else: if mario is falling (yvel \> 0) set yvel negative so you bounce off their heads and delete the goomba. Otherwise you can lose a life or shrink, teleport to level start etc.

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [October 27, 2020, 5:51pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/7 "2020-10-27T17:51:54Z")

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I’m doing that right now actually

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [October 27, 2020, 5:52pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/8 "2020-10-27T17:52:02Z")

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I agree.

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### Author: ![timber](https://avatars.discourse-cdn.com/v4/letter/t/5daacb/32.png) [@timber](https://forum.makecode.com/u/timber)
#### Post date: [October 27, 2020, 9:11pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/9 "2020-10-27T21:11:46Z")

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I noticed if you press A while on the title screen it cause an error and crashes the game. I’m guessing it is because pressing A tries to assign a value to the mario variable before it is created in your on start code. To fix it, I would either create the mario sprite before calling your title screen function and just make mario invisible and then make mario visible in your level start function or following it.

Or you could wrap the code in your “on A button pressed” block inside another if statement that tests if the level start function has executed or not.

I tested the former and it worked for me. I didn’t notice any errors.

Also, I have been experimenting with layering music in two separate forever blocks. I added a simple repeating bass line to your music. Something you could explore as well.

> **[super mario arcade.3.3](https://arcade.makecode.com/06428-17906-90584-63857)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![ymxdj0](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ymxdj0/32/1222_2.png) [@ymxdj0](https://forum.makecode.com/u/ymxdj0)
#### Post date: [October 28, 2020, 3:38am UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/10 "2020-10-28T03:38:17Z")

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how ironic , i wonder who made it hmmmm ? (hint : its you)

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### Author: ![Kat](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kat/32/2596_2.png) [@Kat](https://forum.makecode.com/u/Kat)
#### Post date: [October 28, 2020, 12:27pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/11 "2020-10-28T12:27:59Z")

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![cover1](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/c/c6a7e2d47248f881eb37eb62dfc42eb579338c8b.jpeg)

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### Author: ![Colethewolf](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/colethewolf/32/4165_2.png) [@Colethewolf](https://forum.makecode.com/u/Colethewolf)
#### Post date: [April 26, 2021, 9:30pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/12 "2021-04-26T21:30:25Z")

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> **[super mario arcade.3. mod3](https://arcade.makecode.com/96038-11348-73932-20489)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![ymxdj0](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ymxdj0/32/1222_2.png) [@ymxdj0](https://forum.makecode.com/u/ymxdj0)
#### Post date: [August 11, 2021, 3:46pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/13 "2021-08-11T15:46:02Z")

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wow this is better than the original I just tried it and it’s amazing!

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### Author: ![ursoidd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ursoidd/32/34551_2.png) [@ursoidd](https://forum.makecode.com/u/ursoidd)
#### Post date: [August 17, 2021, 10:36pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/14 "2021-08-17T22:36:32Z")

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why don’t you make the original tilemaps from the game and put then in the game

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### Author: ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)
#### Post date: [May 31, 2022, 9:01pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/15 "2022-05-31T21:01:19Z")

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I’m also trying to make the original game. Here’s what I got so far

> **[super Mario Bros - Experimental](https://arcade.makecode.com/43311-70740-77027-88499)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

### Author: ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)
#### Post date: [November 28, 2023, 6:14pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/16 "2023-11-28T18:14:16Z")

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wowwwwwww  
thats so cool. how to win tho? 😝

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### Author: ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)
#### Post date: [November 29, 2023, 5:46pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/17 "2023-11-29T17:46:53Z")

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Well ehhmmmm……. IDK! 😅

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### Author: ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)
#### Post date: [December 4, 2023, 7:47am UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/18 "2023-12-04T07:47:11Z")

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As a matter of fact, I’m trying to make it myself!

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### Author: ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)
#### Post date: [December 26, 2023, 8:42pm UTC](https://forum.makecode.com/t/super-mario-arcade-3-3/4104/19 "2023-12-26T20:42:58Z")

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idk why but when you jump with big mario it makes him invincible XD
