# Super Mario Odyssey for MakeCode

**URL:** <https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683>\
**Category:** Show & Tell\
**Created:** [July 14, 2024, 4:09am UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683 "2024-07-14T04:09:30Z")\
**Posts on this page:** 18\
**Page:** 1

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 14, 2024, 4:09am UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/1 "2024-07-14T04:09:30Z")

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Controls:

- Press A To Jump

- Press B To Throw Cappy  
Tips:

- Throw Cappy at an enemy to become one.

- Each capture (only one as of now) gives you the enemies abilities.

- These abilities will allow you to do what Mario cannot, and go to places that used to be impossible to get to.

- Collect a Power Moon to finish the level.

Known issues:

1. Goombas lag the game
2. Goombas don’t bump into each other
3. Cappy despawns and respawns when too far away
4. Cappy despawns and respawns when he hits a wall
5. When getting out of a transformation you get sent back to the start. ’  
Link:  
[https://arcade.makecode.com/S24350-59039-91596-00361](https://arcade.makecode.com/S24350-59039-91596-00361)

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 14, 2024, 5:46pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/2 "2024-07-14T17:46:49Z")

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New things: Added cap bounce, added koopas, added koopa shells

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**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [July 14, 2024, 5:46pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/3 "2024-07-14T17:46:53Z")

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cool game. I can’t get past the part with the jump pad and then a 4-6 tile tall wall.

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 15, 2024, 12:33am UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/4 "2024-07-15T00:33:07Z")

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You have to transform into the goomba. Press B to capture the goomba by using Cappy (the cap), the goomba is lighter than Mario so he gets more height than Mario, but he cannot jump.

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**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [July 15, 2024, 12:38am UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/5 "2024-07-15T00:38:26Z")

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Did u steal my level and tileset

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 15, 2024, 2:28am UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/6 "2024-07-15T02:28:00Z")

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Yep, I was trying to help, but I might as well delete it since I’m working on the cutscenes. Sorry if it seemed like “I’m gonna steal!” or something like that. I just tried to help. Also, I’m leaving the forums tomorrow because…

> [@Comings and Goings](https://forum.makecode.com/t/comings-and-goings/26719/321):
>
> Neo, **you are the problem.** Your attitude, selfishness, and lack of self-awareness is the issue. Not newer users, not Makecode only having pixel art (whatever that means), and **not us.**
> 
> With that being said, God bless you @NeoStreak, wish you the best.
> 
> That’s all I have to say.

People didn’t like me… like at all. I’ll make the cutscene tomorrow, I’m pretty good at remaking sprites, and then I’ll leave the makecode forums. I hope someone else can help you, sorry.

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**Author:** ![evil\_coding\_kitten](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/evil_coding_kitten/32/14552_2.png) [@evil\_coding\_kitten](https://forum.makecode.com/u/evil_coding_kitten)\
**Post date:** [July 15, 2024, 3:10pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/7 "2024-07-15T15:10:15Z")

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@Josef i can do the transitions. and I’m looking for something to do so I’d love to do this

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 15, 2024, 3:12pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/8 "2024-07-15T15:12:40Z")

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[https://arcade.makecode.com/S34224-75200-51636-55383](https://arcade.makecode.com/S34224-75200-51636-55383) Here’s the cutscene, do you need me to change the art style?

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [July 15, 2024, 4:33pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/9 "2024-07-15T16:33:28Z")

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No don’t leave

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 15, 2024, 5:05pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/10 "2024-07-15T17:05:11Z")

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Why? I haven’t made an impact except for that “situation”. I’m leaving soon.

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [July 15, 2024, 9:04pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/11 "2024-07-15T21:04:12Z")

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Just because it hurts to see a new user leaving so fast after joining🙁

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 15, 2024, 9:32pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/12 "2024-07-15T21:32:13Z")

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Fine. I’ll stay then. (Yes, this is a sentence MakeCode.)

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<div class="post-metadata">

**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [July 16, 2024, 3:28pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/13 "2024-07-16T15:28:42Z")

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Go to my Topic

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<div class="post-metadata">

**Author:** ![evil\_coding\_kitten](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/evil_coding_kitten/32/14552_2.png) [@evil\_coding\_kitten](https://forum.makecode.com/u/evil_coding_kitten)\
**Post date:** [July 16, 2024, 5:58pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/14 "2024-07-16T17:58:41Z")

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okay. one question @Josef what is your topic called

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 16, 2024, 6:15pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/15 "2024-07-16T18:15:13Z")

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Here’s the link to his topic [Super mario odyssey - Arcade / Collaboration - Microsoft MakeCode](https://forum.makecode.com/t/super-mario-odyssey/24590/39)

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 17, 2024, 4:24pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/16 "2024-07-17T16:24:43Z")

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I’m not sure I can continue this game. First, look at this  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/d/7db337b05b6f01fc5a2e9701498856cfc9f167ca.png)  
That’s a LOT of code. Second, I gotta help @Josef on his Super Mario Odyssey game, and I don’t want to compete. And finally, this is going to take a long time if I were to continue this. I’d have to make the uproots, charging chucks, koopa troopas (which are halfway done), and more. And that would be so big I don’t think my computer would be able to take it.

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 17, 2024, 4:27pm UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/17 "2024-07-17T16:27:48Z")

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[https://arcade.makecode.com/S24350-59039-91596-00361](https://arcade.makecode.com/S24350-59039-91596-00361) Last update in a good way. You can transform into koopas, but they don’t have abilities yet. Again, (sorry for pinging you twice), I gotta help @Josef. I’m a man of my word. (Not an adult though.)

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<div class="post-metadata">

**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [November 27, 2024, 8:00am UTC](https://forum.makecode.com/t/super-mario-odyssey-for-makecode/29683/18 "2024-11-27T08:00:48Z")

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Thanks for helping. I was gone for awhile but I’m back and I’ll do this RIGHT AFTER IM DONE WITH INFINITE CRAFT
