# Survival game collaboration

**URL:** <https://forum.makecode.com/t/survival-game-collaboration/29412>\
**Category:** Collaboration\
**Tags:** game, make, survival\
**Created:** [June 23, 2024, 7:18pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412 "2024-06-23T19:18:03Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![RobbyZero](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robbyzero/32/17188_2.png) [@RobbyZero](https://forum.makecode.com/u/RobbyZero)\
**Post date:** [June 27, 2024, 5:44pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/21 "2024-06-27T17:44:51Z")

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Does anyone know a way to get the cursor to go from tile to tile without being on both.  
For example when you do

```auto
    controller.moveSprite(cursor)

```

it will cross tiles by touching two at once.  
How could I change this?

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<div class="post-metadata">

**Author:** ![pecan4pi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pecan4pi/32/20940_2.png) [@pecan4pi](https://forum.makecode.com/u/pecan4pi)\
**Post date:** [June 27, 2024, 5:44pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/22 "2024-06-27T17:44:53Z")

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my GitHub is `pecan4`

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<div class="post-metadata">

**Author:** ![RobbyZero](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robbyzero/32/17188_2.png) [@RobbyZero](https://forum.makecode.com/u/RobbyZero)\
**Post date:** [June 27, 2024, 6:26pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/23 "2024-06-27T18:26:11Z")

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I allready invited you

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [June 27, 2024, 6:27pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/24 "2024-06-27T18:27:33Z")

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You could do tile to center of mysprite (In Scene) so that it still overlaps with 2 but only interacts with one for the interaction. Or you could change tilemap location instead of move with vx and vy. So that would move it tile by tile so its allways in the center of one.

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<div class="post-metadata">

**Author:** ![kaleb3335](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kaleb3335/32/16382_2.png) [@kaleb3335](https://forum.makecode.com/u/kaleb3335)\
**Post date:** [June 28, 2024, 3:37pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/26 "2024-06-28T15:37:07Z")

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i could help with breaking and placing blocks (6)

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [June 28, 2024, 5:28pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/27 "2024-06-28T17:28:37Z")

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ok what is your github username

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<div class="post-metadata">

**Author:** ![kaleb3335](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kaleb3335/32/16382_2.png) [@kaleb3335](https://forum.makecode.com/u/kaleb3335)\
**Post date:** [June 28, 2024, 9:33pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/28 "2024-06-28T21:33:33Z")

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kaleb3335 its the same username i use on the forums

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<div class="post-metadata">

**Author:** ![RobbyZero](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robbyzero/32/17188_2.png) [@RobbyZero](https://forum.makecode.com/u/RobbyZero)\
**Post date:** [June 28, 2024, 11:16pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/29 "2024-06-28T23:16:48Z")

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Yes okay Ill add you to the repo  
I was attempting to handle that but I overcomplicated it so much my code corrupted.

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [June 29, 2024, 3:46pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/30 "2024-06-29T15:46:31Z")

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How much is corrupted? Will it be a problem?

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<div class="post-metadata">

**Author:** ![RobbyZero](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robbyzero/32/17188_2.png) [@RobbyZero](https://forum.makecode.com/u/RobbyZero)\
**Post date:** [June 29, 2024, 9:43pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/31 "2024-06-29T21:43:48Z")

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Not much but it won’t effect the repo cuz I didn’t push changes

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [June 30, 2024, 3:42am UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/32 "2024-06-30T03:42:07Z")

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Can you start working on inventories and toolbars? Just creating them is fine you don’t have to add items to them.

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<div class="post-metadata">

**Author:** ![PimIncGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pimincgames/32/15040_2.png) [@PimIncGames](https://forum.makecode.com/u/PimIncGames)\
**Post date:** [June 30, 2024, 4:36pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/33 "2024-06-30T16:36:20Z")

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I can probaly do 2 or 4

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [July 1, 2024, 5:56am UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/34 "2024-07-01T05:56:13Z")

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ok you’ll have to ask RobbyZero to invite you to the github because he is the repo owner and what is your github username?

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<div class="post-metadata">

**Author:** ![kaleb3335](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kaleb3335/32/16382_2.png) [@kaleb3335](https://forum.makecode.com/u/kaleb3335)\
**Post date:** [July 1, 2024, 5:57am UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/35 "2024-07-01T05:57:26Z")

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how do you access the game and do you want me to start on num 6 right now or should i wait

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<div class="post-metadata">

**Author:** ![kaleb3335](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kaleb3335/32/16382_2.png) [@kaleb3335](https://forum.makecode.com/u/kaleb3335)\
**Post date:** [July 1, 2024, 5:57am UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/36 "2024-07-01T05:57:28Z")

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never mined i found out how to get the code but do you want me to start working on 6

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [July 1, 2024, 6:00am UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/37 "2024-07-01T06:00:20Z")

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Quick game update it looks like this now [Microsoft Survival](https://arcade.makecode.com/S65687-46887-31913-85979). Added ores (Even though you can’t really see them) also added snow trees and changed screen size.

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [July 1, 2024, 9:03pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/38 "2024-07-01T21:03:43Z")

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@kaleb3335 Yeah start on 6. Use import, press import URL and then put the github link in **[https://github.com/robbyzero/microsoft-survival-beta](https://github.com/robbyzero/microsoft-survival-beta)** Press the github logo with an arrow button in the bottom left then the pull changes in the top right. Then you can start editing. When your done post to the repo by clicking the github logo with an arrow button in the bottom left and then the green in the middle.

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<div class="post-metadata">

**Author:** ![User7](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/user7/32/16035_2.png) [@User7](https://forum.makecode.com/u/User7)\
**Post date:** [July 1, 2024, 9:04pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/39 "2024-07-01T21:04:46Z")

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My Github is TheUser7

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<div class="post-metadata">

**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [July 2, 2024, 4:50pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/40 "2024-07-02T16:50:32Z")

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Can you add the new collaborators to the repo and tell them the rules?

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<div class="post-metadata">

**Author:** ![kaleb3335](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kaleb3335/32/16382_2.png) [@kaleb3335](https://forum.makecode.com/u/kaleb3335)\
**Post date:** [July 2, 2024, 4:51pm UTC](https://forum.makecode.com/t/survival-game-collaboration/29412/41 "2024-07-02T16:51:10Z")

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@platformermaster okay i’ll get right to it

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