# Switching to beta I lost everything

**URL:** <https://forum.makecode.com/t/switching-to-beta-i-lost-everything/4167>\
**Category:** Help\
**Created:** [October 29, 2020, 9:26pm UTC](https://forum.makecode.com/t/switching-to-beta-i-lost-everything/4167 "2020-10-29T21:26:42Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![cosmoscowboy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cosmoscowboy/32/1718_2.png) [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Post date:** [October 29, 2020, 9:26pm UTC](https://forum.makecode.com/t/switching-to-beta-i-lost-everything/4167/1 "2020-10-29T21:26:42Z")

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I was playing this game, and it mentions that if you want to edit the code, to switch to the ‘beta’ url; great game b.t.w.

> [@Corona Crisis](https://forum.makecode.com/t/corona-crisis/2028/9):
>
> The code isn’t the problem. The problem is the memory, since the code is stored on flash. Microcontrollers typically have much more flash than RAM. The Meowbit has 96KB of RAM, while other devices like the PyGamer have a whopping 192KB of RAM. But the PyGamer is expensive, so you could get the PyBadge or PyBadge LC, which is cheaper but still the same controller specs.

When I went to edit my own game again, I noticed that the editor was still pointing to the ‘beta’ url:

> **[Microsoft MakeCode Arcade](https://arcade.makecode.com/beta/#editor)**
>
> Develop your programming skills by quickly creating and modding retro arcade games with Blocks and JavaScript in the MakeCode editor

All of my assets were gone! The color coded tilemap was empty, all images, all animations had disappeared. Luckily I could just revert the local changes to the last version from Github.

I just wanted to check whether this is normal behavior. That if you create a game in the normal editor that it doesn’t work in beta, and vice versa.

I already have a bad feeling about how my game is made, as I am still unable to upload to my PyGamer ([Cannot download to PYGAMER - #8 by cosmoscowboy](https://forum.makecode.com/t/cannot-download-to-pygamer/3955/8)) I am starting to worry that maybe certain libraries are out of date. I don’t dare to swtich to javascript to update them, as this issue still occurs:  
[Array of animations](https://forum.makecode.com/t/array-of-animations/4022)

(regarding the last issue, I do see that someone is working on it)

Here is a recent version of my game.

> **[Frogging Fun 0.9.4](https://arcade.makecode.com/61720-87895-60809-90656)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Can someone please open the game, edit the code and the switch to the ‘beta’ url and see if they get the same problem? Otherwise I might just be my computer. 🤔

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**Author:** ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)\
**Post date:** [October 29, 2020, 10:43pm UTC](https://forum.makecode.com/t/switching-to-beta-i-lost-everything/4167/2 "2020-10-29T22:43:17Z")

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Regular:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/0a0ba281dd8e645dc3624f36ca05c84e72314b64.png)  
Beta:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/897d09e1717fc8790e253a3a63c045a8db746e18.png)  
Oh my, it’s happened to me too.

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**Author:** ![shakao](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shakao/32/113_2.png) [@shakao](https://forum.makecode.com/u/shakao)\
**Post date:** [October 29, 2020, 11:48pm UTC](https://forum.makecode.com/t/switching-to-beta-i-lost-everything/4167/3 "2020-10-29T23:48:59Z")

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Hey guys! Yep, this is a problem on our end with /beta (specifically with upgrading old projects from the regular site to the /beta site). We’re tracking a couple different Github issues ([https://github.com/microsoft/pxt-arcade/issues/2472](https://github.com/microsoft/pxt-arcade/issues/2472), [https://github.com/microsoft/pxt-arcade/issues/2539](https://github.com/microsoft/pxt-arcade/issues/2539)) that probably trace back to the same underlying bug. We’re changing up some things about how images/tilemaps are stored, so they will probably be extra unstable on /beta; all of this will definitely be fixed before we release, though!

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<div class="post-metadata">

**Author:** ![cosmoscowboy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cosmoscowboy/32/1718_2.png) [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Post date:** [October 30, 2020, 5:48pm UTC](https://forum.makecode.com/t/switching-to-beta-i-lost-everything/4167/4 "2020-10-30T17:48:00Z")

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I did notice at the beta site that there is an extra tab for Assets; which will quite handy when you are looking for those ‘hidden’ tiles used somewhere in a Tilemap. I can understand that there will always be a difference, so I should just stick to one or the other. Good luck with the issues you mentioned.
