# Tank game prototype

**URL:** <https://forum.makecode.com/t/tank-game-prototype/29759>\
**Category:** Arcade\
**Tags:** game, graphics-and-math, demo\
**Created:** [July 20, 2024, 5:08pm UTC](https://forum.makecode.com/t/tank-game-prototype/29759 "2024-07-20T17:08:12Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [July 20, 2024, 5:08pm UTC](https://forum.makecode.com/t/tank-game-prototype/29759/1 "2024-07-20T17:08:12Z")

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> **[Tank Test!](https://arcade.makecode.com/08687-55059-27638-99327)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Just a small tank prototype I made because I was thinking of that one wii game. It uses the actual mouse movement to aim and A to shoot. arrows to move.

I’m sharing it because I got to the point where I should make enemies but do not feel like making AI.

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [July 20, 2024, 6:31pm UTC](https://forum.makecode.com/t/tank-game-prototype/29759/2 "2024-07-20T18:31:52Z")

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Seems good. One suggestion, can you make the tank go faster?

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**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [July 21, 2024, 4:55am UTC](https://forum.makecode.com/t/tank-game-prototype/29759/3 "2024-07-21T04:55:43Z")

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> **[Tank Test mouse click to A](https://arcade.makecode.com/S50987-97624-89657-22999)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

mouse click=A now

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [July 21, 2024, 7:42pm UTC](https://forum.makecode.com/t/tank-game-prototype/29759/4 "2024-07-21T19:42:19Z")

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I though about that but depending on your screen resolution you can accadentally click one of the buttons.

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**Author:** ![Air](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/air/32/26413_2.png) [@Air](https://forum.makecode.com/u/Air)\
**Post date:** [October 8, 2025, 4:09am UTC](https://forum.makecode.com/t/tank-game-prototype/29759/5 "2025-10-08T04:09:12Z")

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Hi, my friend showed me this post about a year ago, and I have been inspired to make a game with the same cursor aiming stuff as this has, and I was wondering if I could. I appreciate whatever your response is!

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [October 8, 2025, 5:03pm UTC](https://forum.makecode.com/t/tank-game-prototype/29759/6 "2025-10-08T17:03:53Z")

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You are welcome to copy any of my code!

However, this project is old and now there is better way to do it. Instead of the iffy screen tilt you can just use the [mouse X Y] stuff in the browser extension.

I am glad you are inspired by my project and hope this helps!
