# The Astral Zone

**URL:** <https://forum.makecode.com/t/the-astral-zone/28277>\
**Category:** Arcade\
**Created:** [April 16, 2024, 8:29pm UTC](https://forum.makecode.com/t/the-astral-zone/28277 "2024-04-16T20:29:05Z")\
**Posts on this page:** 20\
**Page:** 13

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [May 31, 2026, 8:10pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/244 "2026-05-31T20:10:53Z")

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Zenith Smash got an honourable mention in the Sports Jam… _I’ll win next time._

> [@](#):
>
> [[ZS\_Title]](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/b/c/bc3329c62a124c01d58bb2a3fd2b57b6a63fdef6.png)  
> Zenith Smash is a game inspired by one of my favourite game series: Super Smash Bros. There’s a bunch of information about the game here: play\_button Information I will be continuing the development of this game but I’m not accepting character submissions yet, I still need to finish the movesets of the current characters as well as adding an AI to make the game single player. As always, please tell me what you think of the game and what I can do to improve it.

I’m going to continue to add things to the game like more characters so keep an eye out for when character submissions open. First I need to finish the movesets of Astral and Pixel.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 5, 2026, 4:44pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/245 "2026-06-05T16:44:11Z")

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It’s been a few months since I showed my game plans for this year…  
Well a few unplanned games have made it into the list but now it’s time for something else.

Get ready to return to…

 ![Katandra](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/1/d1f67184bfa941e58c24fcf4f13f1124e7a4e631.png)

The combat of Katandra has received a few changes since hollow heist, lets see what some of them look like:  
 ![Combat](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/4/e45e77fafd5f9d378e11bfc506fea1ac4734d830.gif)  
Each oni now has an attack that they do every couple seconds, the gif shows one of them.

There are also a few more major changes  
One of them is how often you’ll be fighting oni, in hollow heist there were specific spots that oni would be for you to fight, in Katandra there still are some places with guaranteed spawns but aside from that a random oni will spawn near you every once in a while.

Another change is how you heal, in Katandra: Hollow Heist you would get energy every time you defeated an oni with stronger ones giving more energy, this has been improved because now every oni will drop energy for you to collect in the new Energy Gauge, which can hold up to 30 energy, you need at least 5 to heal.

You can see some more of the features I’ve mentioned here:  
 ![Spawn](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/f/ff9a89869c9be3327ece2ce86962bcddba640ad9.gif)

I also made a few changes to the weapons, the Spirit Shuriken is now a single target DPS weapon (It already was but it deals more damage now) and the Katana now goes through enemies.

You can see the Katana’s change in action here:  
 ![Strike](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/6/96d7e15d4f759c57cb2156607ef96a8b348c5b40.gif)

Other stuff:  
Enemy health is now visible, I changed this to let the player know how much damage they’re dealing.  
I improved the game’s save data so that it now saves how much health you had, how much energy you had, what weapon was equipped and your exact location. (It basically saves everything)  
Yes, it is satisfying to kill multiple oni at once then collect a bunch of energy.

That’s all I’m showing for now so I’m going to end this like I always do…  
Please tell me what you think and what I can do to make the game better.

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**Author:** ![DimonSw0rd11](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dimonsw0rd11/32/32564_2.png) [@DimonSw0rd11](https://forum.makecode.com/u/DimonSw0rd11)\
**Post date:** [June 5, 2026, 9:29pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/246 "2026-06-05T21:29:56Z")

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Unrelated but your rainbow pfp is so cool

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**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/35807_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [June 5, 2026, 9:32pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/247 "2026-06-05T21:32:58Z")

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did you fix the thing with uncrouching when under a block and clipping into it for a softlock?

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**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/35807_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [June 5, 2026, 9:33pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/248 "2026-06-05T21:33:04Z")

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if i make a card then am I in? or is this thing now abandoned since ur working on the kantana thing

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**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [June 6, 2026, 4:54am UTC](https://forum.makecode.com/t/the-astral-zone/28277/249 "2026-06-06T04:54:36Z")

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what extension is the explosion

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 6, 2026, 4:57am UTC](https://forum.makecode.com/t/the-astral-zone/28277/250 "2026-06-06T04:57:00Z")

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> [@DimonSw0rd11](#):
>
> your rainbow pfp is so cool

Thank you.

@AlexTheGoober64  
I changed how the slide works entirely.  
It’s now a short slide attack that will not let you stop sliding unless there is enough room above you to stand.

Also Shuffle Zenith is just delayed until I know enough to be able to make it the game I want it to be.

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**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/35807_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [June 6, 2026, 7:44pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/251 "2026-06-06T19:44:54Z")

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noice yay

good luck with the thingy

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 6, 2026, 7:47pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/252 "2026-06-06T19:47:55Z")

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The extra effects extension.

> [@Extra Effects Extension](https://forum.makecode.com/t/extra-effects-extension/22002):
>
> I made an extension for some customizable splashy particle effects: [extra-effects] It is available here: [https://github.com/alexszeto/extra-effects](https://github.com/alexszeto/extra-effects) It’s generally good for sparks and explosions, but there’s enough settings to repurpose the effects into something completely different. Here’s an example: Let me know if this is useful/confusing. If you have made some custom effects with this that you’re proud of, do showcase it here! I’d love to see what effects people are able to make with t…

The first part of the spawn effect is custom though.

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 11, 2026, 10:08pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/253 "2026-09-11T22:08:18Z")

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A demo for Katandra is coming soon…

 ![do_not_ask_what_is_happening_in_this_screenshot](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/0/305af2e9f3a823c4f50ca3368fbe2de84c72e0ac.png)

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 21, 2026, 10:18pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/254 "2026-09-21T22:18:00Z")

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The demo will release by the end of September, I’m also working on something else… Something big.  
Some people will know what this means…

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/7/373d92bbf88354a2155b7cf97f641ab30f96faac.png)

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**Author:** ![RobbyZero](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robbyzero/32/17188_2.png) [@RobbyZero](https://forum.makecode.com/u/RobbyZero)\
**Post date:** [September 21, 2026, 11:38pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/256 "2026-09-21T23:38:43Z")

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THE MAKECODE JOURNEY!!!

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 21, 2026, 11:38pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/257 "2026-09-21T23:38:47Z")

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> [@Sword\_Studios](#):
>
> THE MAKECODE FORUMMMSSSS!!!

Nope.

It’s my own series, the forums are just the first world in it.  
Someone who’s been around longer than you would know.

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**Author:** ![JtSpeedRun](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jtspeedrun/32/33167_2.png) [@JtSpeedRun](https://forum.makecode.com/u/JtSpeedRun)\
**Post date:** [September 21, 2026, 11:38pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/258 "2026-09-21T23:38:50Z")

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I feel like we’re not gonna wanna miss this 🤔

Stay tuned folkss

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [September 22, 2026, 3:21am UTC](https://forum.makecode.com/t/the-astral-zone/28277/259 "2026-09-22T03:21:30Z")

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jt x copy sprite cross over 👀

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**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/35216_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 22, 2026, 5:59pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/260 "2026-09-22T17:59:14Z")

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Oh wait now I remember I read a couple of your previous posts before this

Sorry 😭

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 22, 2026, 6:07pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/261 "2026-09-22T18:07:30Z")

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> [@CopySprite](#):
>
> It’s my own series, the forums are just the first world in it.

I worded that wrong…  
I meant that this is not the same as ChimbroDaPro’s The MakeCode Forums series.

> [@RobbyZero](#):
>
> THE MAKECODE JOURNEY!!!

Yes, it’s back.

> [@Reflectfr](#):
>
> jt x copy sprite cross over 👀

Maybe… You’ll see.

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**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36058_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 22, 2026, 6:13pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/262 "2026-09-22T18:13:04Z")

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Jt’s saying correct. Don’t leave the forums until this comes!

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [September 26, 2026, 6:54pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/263 "2026-09-26T18:54:09Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/2/429ecceae958a44689220843c73b16e907e485ee.png)

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 26, 2026, 7:05pm UTC](https://forum.makecode.com/t/the-astral-zone/28277/264 "2026-09-26T19:05:38Z")

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> [@CopySprite](#):
>
> Zones are announcement posts

Another zone is coming soon, 2027 will not have as many new games because I need to work on the ones from last year.

[Previous page](https://forum.makecode.com/t/the-astral-zone/28277.md?page=12)

[Next page](https://forum.makecode.com/t/the-astral-zone/28277.md?page=14)
