# The Biggest Smash Bros Game

**URL:** <https://forum.makecode.com/t/the-biggest-smash-bros-game/18456>\
**Category:** Collaboration\
**Tags:** game, demo\
**Created:** [March 15, 2023, 5:29pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456 "2023-03-15T17:29:47Z")\
**Posts on this page:** 20\
**Page:** 21

<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 20, 2023, 1:08am UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/402 "2023-06-20T01:08:23Z")

</div>

**Collapse blocks** has been my best friend ever since I started this game.

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<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 20, 2023, 1:09am UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/403 "2023-06-20T01:09:13Z")

</div>

I know I’m super late to the party, but now that I have a character associated to me (this computer guy), I’d like to have my character added to the game (shameless self-insert)

- Character Name: Sarge
- Character Speed: Fast
- Character Attacks ( **A, A + Run, B, B + R & B + L, B + UP, A+Midar** )
  - **A** - zap (low damage, slight stun)
  - **A + Run** - bash (high damage and knockback)
  - **B** - diskette throw (ranged, mid damage and slight KB)
  - **B + R** - screen flash (2 second stun, no damage)
  - **B + L** - code blast (highest damage, no KB)
  - **B + UP** - recharge (restore 5% of health)
  - **A + Midair** - power surge (deals instant small damage to enemy, no matter where they are) // todo: nerf this

- Character Short Description: Sarge is just a vintage old computer. Dusty, off the shelf of an old garage. Owned by an '80s nerd before, he was sold at a garage sale years ago. Since then, he’s been picked up by a mad scientist who upgraded his hardware with harder materials and faster chips, while programming him for destruction. So don’t be fooled by his innocent look, he’s not just a computer as Sarge’s mission is to destroy anyone who finds themselves in his way.

 ![computer](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/5/5fd430bfbe1b582f0556edeb5fab73c738e2db4e.png)

```auto
img`
.ffffffffffffffffff.
.fcccfddddddddddddf.
.fcccfdffffffffffdf.
.fcccfdf99999999fdf.
.fcccfdf96669969fdf.
.fffffdf96969669fdf.
.fcccfbf78787787fbf.
.fcccfbf78887787fbf.
.fffffbf77777777fbf.
.fcccfbffffffffffbf.
.fffffbbbbbbbbbbbbf.
.fcccfbffffbfffbfbf.
.fcccfbbbbbbbbbbbbf.
.ffffffffffffffffff.
....fbbbbbbbbbbf....
fffffffffffffffff...
fdddddddddddddddf...
fcffffbbffffffffffff
fcfddfbbfbbbbbbbbbbf
ffffffffffffffffffff
`

```

(art ~~ripped~~ borrowed from @AbstractDesigner)  
I can also draw some animations for those attacks if you need them

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 20, 2023, 11:29pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/404 "2023-06-20T23:29:17Z")

</div>

I’ve had this Idea. Should I delete NEA and NEO and replace them?  
I mean, they are honestly pretty useless.

_Poll ([view on site](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/404))_

(If I WERE to replace them, Out of character design I would take @Sarge 's character and @JtSpeedRun 's Character.

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [June 20, 2023, 11:30pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/405 "2023-06-20T23:30:10Z")

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> [@Sarge](#):
>
> a vintage old computer

Ok…

> [@Sarge](#):
>
> Character speed: fast

 ![IMG_5966](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/130107fa339a25354a969a6a3fb2bb8b08a278ba.jpeg)

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<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 20, 2023, 11:30pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/406 "2023-06-20T23:30:25Z")

</div>

I don’t like doing that since I have no idea where things are at that point… So I just organize things while blocks are expanded

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 20, 2023, 11:34pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/407 "2023-06-20T23:34:51Z")

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Beacause @AbstractDesigner isnt really working on the tiles can I retexture the game instead it will only take me maybe a week

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 20, 2023, 11:35pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/408 "2023-06-20T23:35:05Z")

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**Pixel Smash fun fact:**

Y’all think that the moves And combat are the majority of the code right? _ **WRONG!** _ The majority of the code are the **ANIMATIONS!** ( **18k** lines total!)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 20, 2023, 11:39pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/409 "2023-06-20T23:39:28Z")

</div>

You can give it a try, but I think @AbstractDesigner was also redoing animations. which is like 18k lines of code.

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<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 21, 2023, 4:22pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/410 "2023-06-21T16:22:07Z")

</div>

> [@AbstractDesigner](#):
>
> ![IMG_5966](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/130107fa339a25354a969a6a3fb2bb8b08a278ba.jpeg)

Uh… wheels 😂

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 21, 2023, 8:44pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/411 "2023-06-21T20:44:39Z")

</div>

I will do retexturing but not animations

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 21, 2023, 8:55pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/412 "2023-06-21T20:55:48Z")

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The tiles don’t even really need retexturing.

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 21, 2023, 9:43pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/413 "2023-06-21T21:43:17Z")

</div>

can i still retexture them

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 21, 2023, 10:01pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/414 "2023-06-21T22:01:04Z")

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Heres a small Tile update [https://arcade.makecode.com/S67369-80401-65250-91277](https://arcade.makecode.com/S67369-80401-65250-91277) I changed the tiles for Burning Stadium and I added rust to the tiles in metalwork madness

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 21, 2023, 10:06pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/415 "2023-06-21T22:06:44Z")

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Yea of course, but i’ll only put them in if they look better than the original

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [June 21, 2023, 10:15pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/416 "2023-06-21T22:15:39Z")

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You’re using the wrong version. Here’s the recently updated one.

> **[Pixel Smash v.2.8.2.3 (Character Reworks)](https://arcade.makecode.com/S87377-50503-08485-57115)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![NobodyNomad](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/nobodynomad/32/10821_2.png) [@NobodyNomad](https://forum.makecode.com/u/NobodyNomad)\
**Post date:** [June 22, 2023, 4:37pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/417 "2023-06-22T16:37:52Z")

</div>

Wow… so many decimal points.

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 22, 2023, 4:38pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/418 "2023-06-22T16:38:00Z")

</div>

Oh I didnt know there was a new version

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<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [June 22, 2023, 4:38pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/419 "2023-06-22T16:38:43Z")

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also I have a new charecter that could possibly replace NEA or NEO  
Name: Blast Box (Thats what the original one I posted was named but who cares)  
Speed: Medium  
Image:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/d/dbedf0a2fd5cf273fd75784b63f1ee7f91915ece.png)  
Attacks:  
A+L: Dashes to the Left Doing Serious Damage to anything in the way of it  
A+R: Same thing as A+L but to the Right  
A: Shoots a little projectile  
B: Changes form into Either  
Corupted Form:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/5/5f0ffd0541c1436f315803b06cc81943832e70eb.png)  
or Frosty Form:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/7/7253f09411ea14dbd6c0dbec625803449c92c5a2.png)  
If Blast box is in Corupted or Frosty Form Press B to turn back to normal  
in Corupted Form if A button is pressed: Shoots a Weird Wave of Computer Noncence  
in Frosty Form if A+B is pressed: Gives Blast Box a Speed Boost  
in Frosty Form if A is pressed: Shoots a Snowball doing decent damage

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [June 22, 2023, 4:42pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/420 "2023-06-22T16:42:47Z")

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No don’t nerf her @PixelDoodle  
I must test for threats against the legendary @Taser

Ok nvm, nerf her, I destroyed her on hard mode

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [June 22, 2023, 4:42pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/421 "2023-06-22T16:42:58Z")

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Yo @PixelDoodle will we all have a finishing hit (whatever it’s called)?

(If we will, I choose to have my finish him/her by just blasting them with electricity at insanely fast speeds, simple as that)

[Previous page](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456.md?page=20)

[Next page](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456.md?page=22)
