# The Biggest Smash Bros Game

**URL:** <https://forum.makecode.com/t/the-biggest-smash-bros-game/18456>\
**Category:** Collaboration\
**Tags:** game, demo\
**Created:** [March 15, 2023, 5:29pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456 "2023-03-15T17:29:47Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 21, 2023, 5:27pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/61 "2023-03-21T17:27:41Z")

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> [@PixelDoodle](#):
>
> Yep! development is going at a slow-steady pace. So unless the idea of a character is very easy and addable, I might not add any additional characters till all the mechanics are finished.

This Answer your question?

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**Author:** ![SkillMapster430](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skillmapster430/32/10497_2.png) [@SkillMapster430](https://forum.makecode.com/u/SkillMapster430)\
**Post date:** [March 21, 2023, 7:40pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/62 "2023-03-21T19:40:34Z")

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Changed moves:  
B: puts a crown on his head and gains a heavy attack bonus  
B + R: throws the same projectile as A, but has AOE damage

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 22, 2023, 10:56pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/63 "2023-03-22T22:56:31Z")

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The Link Is Updated to v.7

Includes

- New Characters: _ **Nea and Neo** _
- B Button Pressed Attacks
- Stat & Animation Changes

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 22, 2023, 10:56pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/64 "2023-03-22T22:56:32Z")

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Btw. Just For the future, What are the character image dimensions? Because I stated that sprites over 16x16 dimensions could have their image come out sorta small and scuffed.

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 23, 2023, 5:09pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/65 "2023-03-23T17:09:22Z")

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New Update! 7.2

- Added Damage!
- Move Tweeks

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [March 23, 2023, 5:26pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/66 "2023-03-23T17:26:26Z")

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you might wanna scale everything up a little so then bigger characters like straw bob can fit. also can i make 4 stages???

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**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 23, 2023, 5:46pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/67 "2023-03-23T17:46:47Z")

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Yeah, I noticed that there are gaps that some characters can’t fit through.

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [March 23, 2023, 6:37pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/68 "2023-03-23T18:37:43Z")

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how come when you attack and the camera shakes you can see the background that says Pixel Smash and it feels weird to have the sky be part of the tilemap. so i think you should add the background as an actual background.

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 23, 2023, 6:37pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/69 "2023-03-23T18:37:47Z")

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About the Stages, Yes You can add them but you have to use the most recent version. And I will also scale up some things.

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**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [March 23, 2023, 6:49pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/70 "2023-03-23T18:49:25Z")

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Oh! Speaking of custom stages, I have a suggestion for one! As aformentioned, you don’t have to add this to the game-  
So the stage could take place on an island/beach setting with a couple of palm trees, and there could be water surrounding the island (basically Burning Stadium but beach.)  
It could be called “Beach Brawl” or something, I dunno.

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<div class="post-metadata">

**Author:** ![49dev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/49dev/32/8577_2.png) [@49dev](https://forum.makecode.com/u/49dev)\
**Post date:** [March 23, 2023, 10:21pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/71 "2023-03-23T22:21:14Z")

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Wow, you took my idea for a double character? (You can thank me later!)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 24, 2023, 4:49pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/72 "2023-03-24T16:49:20Z")

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Sorry to burst your bubble but…It was really based off of Twin characters. Like Marth and Lucina, Richter and Simon, The Koopalings. and so on. I actually planned on adding characters like Nea And Neo before I released the Beta.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 24, 2023, 4:49pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/73 "2023-03-24T16:49:23Z")

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Another Update! 7.3

- _ **Side B Attacks** _
- Map Reworks!

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [March 24, 2023, 4:49pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/74 "2023-03-24T16:49:35Z")

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What happened to not releasing characters before the all the attacks are done.

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**Author:** ![SOCKMONSTER12](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sockmonster12/32/7584_2.png) [@SOCKMONSTER12](https://forum.makecode.com/u/SOCKMONSTER12)\
**Post date:** [March 24, 2023, 5:54pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/75 "2023-03-24T17:54:17Z")

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Are you going to post the games as you update it or are you just going to tell us that the characters have attacks? Also will you add powerups into the game?

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 24, 2023, 5:56pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/76 "2023-03-24T17:56:24Z")

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I also said if their easy to add I can. Neo and Nea Literally only took 10 minutes to add into the game. Meanwhile, your character Taser is a _ **WHOLE OTHER** _ level.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 24, 2023, 5:56pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/77 "2023-03-24T17:56:36Z")

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Well this is surprising. This game has _ **78** _ plays in like _ **9 DAYS.** _

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<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 24, 2023, 5:56pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/78 "2023-03-24T17:56:42Z")

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The link at the top gets updated with all the new features.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 24, 2023, 5:59pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/79 "2023-03-24T17:59:15Z")

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1. The Original version automatically, so if I say that an update happened. it’s in the original link.
2. No. I don’t think so…To stressfull.

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<div class="post-metadata">

**Author:** ![SOCKMONSTER12](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sockmonster12/32/7584_2.png) [@SOCKMONSTER12](https://forum.makecode.com/u/SOCKMONSTER12)\
**Post date:** [March 24, 2023, 5:59pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/80 "2023-03-24T17:59:18Z")

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ok got it @Blobbey

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