# The Biggest Smash Bros Game

**URL:** <https://forum.makecode.com/t/the-biggest-smash-bros-game/18456>\
**Category:** Collaboration\
**Tags:** game, demo\
**Created:** [March 15, 2023, 5:29pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456 "2023-03-15T17:29:47Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![JorginLegal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jorginlegal/32/7262_2.png) [@JorginLegal](https://forum.makecode.com/u/JorginLegal)\
**Post date:** [April 3, 2023, 4:37pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/121 "2023-04-03T16:37:59Z")

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- **Name:** Lol Idk

- **Characteristics:** Medium speed in the ground, Very slow speed in the air. If possible, make him have higher gravity than normal. I’m trying to make a Little Mac kinda character(in the ground-based sense, i don’t want to make a D tier).

- **Image:** (Its pretty scuffed but the idea gets across):  

- **Attacks:**

> **Note 1**
>
> All his **A** Attacks use his wooden plank, while all his **B** Attacks use his hand; This means some attacks may not be fitting for the move because of this rule(like the counter being an A move).

> **A - Counter**
>
> He uses his plank to block attacks. If timed correctly, the opponents attack will have its damage doubled on them, altough the knockback is fixed for all atacks; It also has sizeable hitstun, leaving them vulnerable to attacks. In return tough, failing a parry leaves you exposed for a long time, so only use this when your opponent isn’t expecting it.

> **A+Side and A+Up - Plank Spin**
>
> He spins his plank quickly in the direction specified, dealing lots of damage in a short time. if used upwards in the air, he will also rise a little bit, aiding his highly predictable recovery.

> **B - Spin Jab**
>
> He punches while walking foward and spining his fists(from palm up to palm down). This move deals plenty of damage and has good hitsun, but takes a while to come out.

> **B+Side - Punch/Uppercut**
>
> He quickly lunges himself foward(and by that i mean he takes 2 quick steps, don’t make him fly over the screen) and preforms a poweful punch. If before that you press up(there is no down B so i had to find another way), he will preform an uppercut instead, which a very slow but devastating attack that deals a hefty amount of both of damage and knockback. Both of them have sizeable end lag, so faIling to land these attacks can be quite useful - for your opponent.

> **B+Up - Hand Throw**
>
> This is his recovery. He throws his hand upwards, bringing him to whatever it connects with. If it connects with a character, he will kick them down, allowing for some extra height gain and potentially getting a stock.

- **Nerfing this character because these moves are way too good:** Judging by the moves, this character is really good! Perhaps a bit to good tough… To keep the character from being overpowered, i would also give him 2 big nerfs:  
 
 
**_1. All his attacks are 2x times worse in the air than in the ground in damage, speed, and knockback._**

 
**_and_**
 
**_1. When swapping from an A attack to a B attack and vice-versa, there is ~0.4 seconds where he is spinning the right arm into place._**

 

- **Description:** _" A mostly normal robot with the minor fabrication defect of having a chunk of wood for one of his hands, [idk a good name] had karate lessons while growing up, and is now quite the formidable fighter! Except in the air. He wasn’t raised by birds you know."_

I had other character ideas too, but i think this is the most unique out of all of them.

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 3, 2023, 4:57pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/122 "2023-04-03T16:57:45Z")

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I saw you typing this on Saturday for a LONG time and I see why. But what are his Character Dimensions?

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**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [April 3, 2023, 9:27pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/123 "2023-04-03T21:27:13Z")

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This looks fun!

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [April 3, 2023, 10:50pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/124 "2023-04-03T22:50:19Z")

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Smamus please

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<div class="post-metadata">

**Author:** ![JorginLegal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jorginlegal/32/7262_2.png) [@JorginLegal](https://forum.makecode.com/u/JorginLegal)\
**Post date:** [April 4, 2023, 2:58pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/125 "2023-04-04T14:58:51Z")

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About 10x16 should do fine, altough most of that would probably be taken up by his wooden plank.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 4, 2023, 3:05pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/126 "2023-04-04T15:05:55Z")

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Ummm. can you tell me all of his attacks?

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [April 6, 2023, 4:25pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/127 "2023-04-06T16:25:43Z")

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oh. WAIT I DID the forum didn’t approve it yet

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<div class="post-metadata">

**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [April 7, 2023, 9:59pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/128 "2023-04-07T21:59:21Z")

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Can you have the players slide? It’s kind of weird when they can turn or stop on a dime.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 10, 2023, 6:39pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/129 "2023-04-10T18:39:39Z")

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Spoilers For The Final Character!

 ![-6.9 The Hero](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/01c3f8d8764beb354ba38dafd50c6769279f0df8.png)  
_ **INTRODUCING: -69** _

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [April 11, 2023, 12:40am UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/130 "2023-04-11T00:40:47Z")

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Can you give a roster of all the characters that have been added and are planned to be added? I’m a bit tired of asking if Smamus has been added and the roster will really help me out and just tell me if you didn’t or if you aren’t going to.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 11, 2023, 12:41am UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/131 "2023-04-11T00:41:12Z")

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Here are -69’s Attacks

**A = Standard Shot  
A + Run = Cannon Dash  
A + Midar = Drop Cannon  
B = Dual Burst  
B + Left/Right = X Cannon  
B + Up = Jet Uppercut**

Update On Characters

- _ **GAME BOY** _
- _ **TASER** _
- _ **STRAWBOB** _
- _ **SMAMUS** _
- _ **-69** _
- (Unamed Robot, Stick Guy, Little Guy) Poll for 6th slot.

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [April 11, 2023, 4:09pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/132 "2023-04-11T16:09:12Z")

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thankyou!!

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<div class="post-metadata">

**Author:** ![pigpigeons\_r\_c00l](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pigpigeons_r_c00l/32/12313_2.png) [@pigpigeons\_r\_c00l](https://forum.makecode.com/u/pigpigeons_r_c00l)\
**Post date:** [April 11, 2023, 4:26pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/133 "2023-04-11T16:26:53Z")

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nice but does the other one do any thing

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 11, 2023, 5:32pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/134 "2023-04-11T17:32:32Z")

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_Poll ([view on site](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/134))_

If you created one of these guys you can’t vote for them.

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [April 11, 2023, 6:16pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/135 "2023-04-11T18:16:14Z")

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Okay i just searched it and hoped for the best.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 11, 2023, 6:16pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/136 "2023-04-11T18:16:22Z")

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If you’re talking about the bot then no, not yet, I’m actually in the process of Coding them, Multiplayer Works Though!

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<div class="post-metadata">

**Author:** ![Nerdiest](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/nerdiest/32/10678_2.png) [@Nerdiest](https://forum.makecode.com/u/Nerdiest)\
**Post date:** [April 11, 2023, 6:16pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/137 "2023-04-11T18:16:36Z")

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Uhm, @PixelDoodle are the charechters, finished? Or are they just garenteed spots in the final Roster?

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 11, 2023, 6:57pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/138 "2023-04-11T18:57:31Z")

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Not Yet. I’m Currently Making Bots (Right as we speak actually). They Are Guaranteed a spot though!

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [April 11, 2023, 9:28pm UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/139 "2023-04-11T21:28:48Z")

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New Update! V.1.7.6

Includes:

- Bots
- Many Character Move Fixes (Including Pyro B Fix)

(Warning: Bot’s are still under development and not properly debugged. If anything happens like freezes or other stuff, tell me)

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<div class="post-metadata">

**Author:** ![labfox29](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/labfox29/32/9252_2.png) [@labfox29](https://forum.makecode.com/u/labfox29)\
**Post date:** [April 12, 2023, 12:24am UTC](https://forum.makecode.com/t/the-biggest-smash-bros-game/18456/140 "2023-04-12T00:24:59Z")

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it froze in the middle of fight

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