# The dog adventure (Alpha)

**URL:** <https://forum.makecode.com/t/the-dog-adventure-alpha/29371>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [June 21, 2024, 12:45am UTC](https://forum.makecode.com/t/the-dog-adventure-alpha/29371 "2024-06-21T00:45:49Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![windows11](https://avatars.discourse-cdn.com/v4/letter/w/7993a0/32.png) [@windows11](https://forum.makecode.com/u/windows11)\
**Post date:** [June 21, 2024, 12:45am UTC](https://forum.makecode.com/t/the-dog-adventure-alpha/29371/1 "2024-06-21T00:45:49Z")

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So I’m releasing an alpha version of the game I’m working on from 2024-06-20T06:00:00Z→2024-06-27T06:00:00Z

> **[The dog adventure](https://arcade.makecode.com/S02543-40323-65425-56023)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

note: this is an early access expect bugs and send suggestions

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [June 21, 2024, 2:50pm UTC](https://forum.makecode.com/t/the-dog-adventure-alpha/29371/2 "2024-06-21T14:50:53Z")

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I love the wall jumping mechanic! One thing though, you should make the music reset when you hit a spike and die, because the songs overlap and get pretty messy.

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**Author:** ![windows11](https://avatars.discourse-cdn.com/v4/letter/w/7993a0/32.png) [@windows11](https://forum.makecode.com/u/windows11)\
**Post date:** [June 23, 2024, 7:13pm UTC](https://forum.makecode.com/t/the-dog-adventure-alpha/29371/3 "2024-06-23T19:13:00Z")

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Yea, I’m trying to fix that.
