# The Makecode Backrooms

**URL:** <https://forum.makecode.com/t/the-makecode-backrooms/39974>\
**Category:** Show & Tell\
**Created:** [October 25, 2025, 6:19pm UTC](https://forum.makecode.com/t/the-makecode-backrooms/39974 "2025-10-25T18:19:33Z")\
**Posts on this page:** 5\
**Page:** 6

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**Author:** ![A\_Game\_Maker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/a_game_maker/32/26496_2.png) [@A\_Game\_Maker](https://forum.makecode.com/u/A_Game_Maker)\
**Post date:** [April 10, 2026, 5:29pm UTC](https://forum.makecode.com/t/the-makecode-backrooms/39974/102 "2026-04-10T17:29:49Z")

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Guys… I’ve made a decision! I’m going to split the project up! Each route is going to be its own project, splitting up the stress on my computer! To elaborate, the first part will stay relatively the same, and depending on the route the player takes, it will let the player know what the next part is. This will allow me to finish the game without the added stress!!

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**Author:** ![A\_Game\_Maker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/a_game_maker/32/26496_2.png) [@A\_Game\_Maker](https://forum.makecode.com/u/A_Game_Maker)\
**Post date:** [April 10, 2026, 5:40pm UTC](https://forum.makecode.com/t/the-makecode-backrooms/39974/103 "2026-04-10T17:40:40Z")

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> **[Backrooms act 1](https://arcade.makecode.com/S80371-86453-42089-26795)**
>
> A psychological horror(ish) game with survival and exploration elements. Warning: Game contains elements not suited for all audiences, like gore and mental health.

Note: removed art gallery and things for level 15. now, endings will tell you what part to move on to next. I will start by working on route B, the same route that has the art gallery and level 15.

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**Author:** ![A\_Game\_Maker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/a_game_maker/32/26496_2.png) [@A\_Game\_Maker](https://forum.makecode.com/u/A_Game_Maker)\
**Post date:** [April 10, 2026, 10:07pm UTC](https://forum.makecode.com/t/the-makecode-backrooms/39974/104 "2026-04-10T22:07:04Z")

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> **[Backrooms Route B](https://arcade.makecode.com/S46861-08602-40161-15529)**
>
> One of the routes of my 2D backrooms game. Everything could not fit in one project, so I split it up.

I think this is pretty good for my first day. I have not made animations yet. Sorry.

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**Author:** ![Hulahoop](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hulahoop/32/25398_2.png) [@Hulahoop](https://forum.makecode.com/u/Hulahoop)\
**Post date:** [April 12, 2026, 5:41pm UTC](https://forum.makecode.com/t/the-makecode-backrooms/39974/105 "2026-04-12T17:41:46Z")

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you got this!!!

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**Author:** ![A\_Game\_Maker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/a_game_maker/32/26496_2.png) [@A\_Game\_Maker](https://forum.makecode.com/u/A_Game_Maker)\
**Post date:** [April 30, 2026, 9:25pm UTC](https://forum.makecode.com/t/the-makecode-backrooms/39974/106 "2026-04-30T21:25:44Z")

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Sorry. I’m trying to figure out how I did the interaction cool down. Currently, if you mash A, the dialogue will reappear as many times as you press it. I’ve tried using a similar method to the last installment, but it just wont work.’

[Previous page](https://forum.makecode.com/t/the-makecode-backrooms/39974.md?page=5)
