# The multiplayer extension block returns a 0.

**URL:** https://forum.makecode.com/t/the-multiplayer-extension-block-returns-a-0/18183
**Category:** Help
**Created:** [February 26, 2023, 9:12pm UTC](https://forum.makecode.com/t/the-multiplayer-extension-block-returns-a-0/18183 "2023-02-26T21:12:10Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![jacob.j](https://avatars.discourse-cdn.com/v4/letter/j/7feea3/32.png) [@jacob.j](https://forum.makecode.com/u/jacob.j)
#### Post date: [February 26, 2023, 9:12pm UTC](https://forum.makecode.com/t/the-multiplayer-extension-block-returns-a-0/18183/1 "2023-02-26T21:12:10Z")

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When I try to use the multiplayer extension set player _x.var_ to _number_ it returns a 0.

here is an example

[https://makecode.com/\_7ohU60UTedjg](https://makecode.com/_7ohU60UTedjg)

Thank You

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<div class="post-metadata">

### Author: ![KIKIvsIT](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kikivsit/32/10492_2.png) [@KIKIvsIT](https://forum.makecode.com/u/KIKIvsIT)
#### Post date: [February 26, 2023, 9:18pm UTC](https://forum.makecode.com/t/the-multiplayer-extension-block-returns-a-0/18183/2 "2023-02-26T21:18:11Z")

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Yeah, that seems like it doesn’t work the way we’d expect it to. I filed a bug here:  
[https://github.com/microsoft/pxt-arcade/issues/5742](https://github.com/microsoft/pxt-arcade/issues/5742)

Depending on what you are trying to do, you can probably use the arcade-sprite-data extension:

 ![Screenshot by Dropbox Capture](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/fb54b80b305a975aa9f1269f07fffa93cab9432b.png)

You can read more about the extension here:

> **[My Favorite Arcade Extensions — Arcade Sprite Data](https://medium.com/kikis-corner/asd-5e3cbce2ead9)**
>
> Microsoft MakeCode Arcade starts as a powerful block-based editor that lets you quickly create games with little or no previous coding…
