# Tilemap a\* bug

**URL:** <https://forum.makecode.com/t/tilemap-a-bug/37001>\
**Category:** Help\
**Created:** [May 30, 2025, 2:29pm UTC](https://forum.makecode.com/t/tilemap-a-bug/37001 "2025-05-30T14:29:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![HotPotato677](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hotpotato677/32/31755_2.png) [@HotPotato677](https://forum.makecode.com/u/HotPotato677)\
**Post date:** [May 30, 2025, 2:29pm UTC](https://forum.makecode.com/t/tilemap-a-bug/37001/1 "2025-05-30T14:29:57Z")

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So I’m making this game where a bot hunts you down and shoots you, but it uses tilemaps so I’m using the tilemap a\* extension, but sometimes the bot gets stuck in a wall, which is just plain annoying as it can’t move anymore.

> **[Stickman Shoot! AI](https://arcade.makecode.com/S13940-37899-25136-53477)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

(Not finished)
