# Traffic Tiles

**URL:** https://forum.makecode.com/t/traffic-tiles/3544
**Category:** Game Design
**Created:** [September 19, 2020, 10:12pm UTC](https://forum.makecode.com/t/traffic-tiles/3544 "2020-09-19T22:12:01Z")
**Posts on this page:** 13
**Page:** 1

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [September 19, 2020, 10:12pm UTC](https://forum.makecode.com/t/traffic-tiles/3544/1 "2020-09-19T22:12:01Z")

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> **[Traffic Jam](https://arcade.makecode.com/67150-36488-81455-54079)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

_Poll ([view on site](https://forum.makecode.com/t/traffic-tiles/3544/1))_

Just to see if I need more levels. Thanks if you answer!

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [September 20, 2020, 12:11am UTC](https://forum.makecode.com/t/traffic-tiles/3544/2 "2020-09-20T00:11:07Z")

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WOW really hard!! love puzzle games a lot

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [September 20, 2020, 12:11am UTC](https://forum.makecode.com/t/traffic-tiles/3544/3 "2020-09-20T00:11:51Z")

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I will add more levels.

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [September 20, 2020, 12:13am UTC](https://forum.makecode.com/t/traffic-tiles/3544/4 "2020-09-20T00:13:10Z")

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Its really tricky though how you have to use the cars and move them

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [September 20, 2020, 12:13am UTC](https://forum.makecode.com/t/traffic-tiles/3544/5 "2020-09-20T00:13:29Z")

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How did you know that they were possible or not?

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [September 20, 2020, 12:34am UTC](https://forum.makecode.com/t/traffic-tiles/3544/6 "2020-09-20T00:34:37Z")

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Tested them.

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [September 20, 2020, 12:39am UTC](https://forum.makecode.com/t/traffic-tiles/3544/7 "2020-09-20T00:39:13Z")

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> [@Dreadmask197](#):
>
> move them

All vertical cars move with ⬇ ⬆  
All vertical cars move with ⬅ ➡

If two cars are in a row, the front one moves **↓**  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/0125a1e6f38bad0f2299c36cbe17cd4f5eab2df9.png)

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### Author: ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)
#### Post date: [September 20, 2020, 1:33am UTC](https://forum.makecode.com/t/traffic-tiles/3544/8 "2020-09-20T01:33:50Z")

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I know how they move. Its just how did you get them to move. Pretty cool with the physics. No wonder why you were asking about wall things in another “chat”.

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### Author: ![purna079](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/purna079/32/4018_2.png) [@purna079](https://forum.makecode.com/u/purna079)
#### Post date: [September 20, 2020, 8:35pm UTC](https://forum.makecode.com/t/traffic-tiles/3544/9 "2020-09-20T20:35:51Z")

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SUPER hard took me 5 tries to win, I got in a few tight spots

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### Author: ![FlintAsher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/flintasher/32/2745_2.png) [@FlintAsher](https://forum.makecode.com/u/FlintAsher)
#### Post date: [September 21, 2020, 6:18pm UTC](https://forum.makecode.com/t/traffic-tiles/3544/10 "2020-09-21T18:18:44Z")

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I only got it on my first try cause i’m kind of good at these types of games. Puzzles are fun.

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### Author: ![GameGod](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gamegod/32/2756_2.png) [@GameGod](https://forum.makecode.com/u/GameGod)
#### Post date: [September 21, 2020, 9:07pm UTC](https://forum.makecode.com/t/traffic-tiles/3544/11 "2020-09-21T21:07:10Z")

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Great! How many levels should I have in total? (I have 8 so far).

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### Author: ![purna079](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/purna079/32/4018_2.png) [@purna079](https://forum.makecode.com/u/purna079)
#### Post date: [September 21, 2020, 9:21pm UTC](https://forum.makecode.com/t/traffic-tiles/3544/12 "2020-09-21T21:21:58Z")

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10? maybe

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### Author: ![FlintAsher](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/flintasher/32/2745_2.png) [@FlintAsher](https://forum.makecode.com/u/FlintAsher)
#### Post date: [September 22, 2020, 2:58pm UTC](https://forum.makecode.com/t/traffic-tiles/3544/13 "2020-09-22T14:58:45Z")

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I think that you could try setting difficulties like easy medium and hard, with hard being the most amount of tile puzzles. Maybe 14 would be a good number of levels.
